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Exclusion of 3d objects

Discussion in '3D Objects General' started by Flusi-Addicted, 11/10/07.

  1. Flusi-Addicted

    Flusi-Addicted

    Joined:
    10/9/07
    Messages:
    14
    Hi,

    is it possible to exclude 3rd party objects?

    I have bought German Landmarks FSX and would like to exclude some objects, because there are some freeware objects, which fit reality way better. Unfortunately it is not possible to deactivate/rename a single bgl, because all the bgls cover large regions.

    After reading some postings in the forum, I thought that EclusionRectangle could do the trick. Unfortunately it does not. Here's my little attempt. Maybe I have done something wrong, could you please help me?

    Code:
    <?xml version="1.0" encoding="iso-8859-1"?>
    <!--Created by SBuilderX on 20/07/2007 23:54:04-->
    <FSData
      version="9.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
      xsi:noNamespaceSchemaLocation="bglcomp.xsd">
      <ExclusionRectangle
        latitudeMinimum="N51.046045"
        latitudeMaximum="N51.059788"
        longitudeMinimum="E13.731386"
        longitudeMaximum="E13.751374"
        excludeAllObjects="FALSE"
        excludeBeaconObjects="TRUE"
        excludeEffectObjects="TRUE"
        excludeExtrusionBridgeObjects="TRUE"
        excludeGenericBuildingObjects="TRUE"
        excludeLibraryObjects="TRUE"
        excludeTaxiwaySignObjects="TRUE"
        excludeTriggerObjects="TRUE"
        excludeWindsockObjects="TRUE" />
    </FSData>
    Of course I tried as well:

    Code:
    <?xml version="1.0" encoding="iso-8859-1"?>
    <!--Created by SBuilderX on 20/07/2007 23:54:04-->
    <FSData
      version="9.0" 
    
    xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
      xsi:noNamespaceSchemaLocation="bglcomp.xsd">
      <ExclusionRectangle
        latitudeMinimum="N51.046045"
        latitudeMaximum="N51.059788"
        longitudeMinimum="E13.731386"
        longitudeMaximum="E13.751374"
        excludeAllObjects="TRUE"
        />
    </FSData>
    Cheers,
    FA
    Last edited: 12/10/07
  2. Flusi-Addicted

    Flusi-Addicted

    Joined:
    10/9/07
    Messages:
    14
    Solved:

    Suddenly it works. I opened the scenery library and pressed "ok" without changing anything. And then suddenly all was ok. Probably there was something wrong in the scenery database.

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