Hi, I have made some changes today that allow me to export animations to the X file format (and thus to FSX MDL files). You will get the first implementation with tonight's build. But I must warn you that it is not yet working correctly. The animated parts have some problems with being mirror around some axes. I have not yet been able to solve that. So you can test it, but don't export objects with animations if you want to use them in your scenery project .