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Few questions about SBuilder

Discussion in 'Ground2k4, SBuilder, SBuilderX' started by empeck, 2/3/07.

  1. empeck

    empeck

    Joined:
    2/3/07
    Messages:
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    Country:
    poland
    It's my first post here, so I want to say hello :)

    I want to make photoscenery of my hometown, and I've found SBuilder very good, and powerful tool. I've succesfully aligned phototextures, but I have few questions.

    1. Is it possible to add landclass area over photoscenery? I'd like to add few places with forests, and urban areas.

    2. How to get rid of default roads?

    3. How to add a small lake?

    4. I'd like to use RWY12 object libraries with SBuilder, I have RWY12 installed, and working, but SBuiler doesn't recognize it (I have set correct path to RWY)

    I know these are noobish questions, but this is my first scenery :)

    And sorry for my English :)

    Thanks!
  2. kjb

    kjb

    Joined:
    16/1/06
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    1) You can do this with polygons.

    2) Make an exclude polygon and exclude layer 6 (I think).

    3) You can do this with a water mask or a line and polygon.
  3. Fsim63

    Fsim63

    Joined:
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    australia
    3. How to add a small lake?

    Start Sbuilder, click new, this box will come up.

    [​IMG]

    Type the name for your project. Click OK

    [​IMG]

    Start FS9 & go to any location. Place the aircraft on the ground and note the elevation. Click view, show aircraft.

    [​IMG]

    You'll see a crosshair which is your aircrafts location in FS9.

    [​IMG]

    The location in FS9

    [​IMG]

    Click poly.

    [​IMG]

    Click the left mouse button and draw an object, left clicking as you go. Right click to complete the object.

    [​IMG]

    Right click on the object line to bing up a menu box.

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    Click properties.

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    This menu will come up.

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    Type the name of the polygon and click LWM

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    This menu will come up.

    [​IMG]

    Type the altitude for the lake in the blue box. I typed in 770.8 metres for my location. Click change. Click OK

    [​IMG]

    Click select, all polygons.

    [​IMG]

    You'll note the polygon dots have changed colour.

    [​IMG]

    Click BGL, this box will pop up.

    [​IMG]

    Click copy files to BGL folders. ( you can choose any folder you want to have your files located by clicking on file, properties, folders, on the top menu bar of Sbuilder.)
    Click compile.

    [​IMG]

    Place the file that Sbuilder compiled into an active folder in the Addon Scenery folder in FS9.

    Save your flight in FS9 so you can come back to your location. Close FS9, start FS9, choose your saved flight & you should see a new lake.

    [​IMG]

    [​IMG]

    [​IMG]

    Last thing to do is add a shoreline using the line tool.

    I've got a guide for that too if you're interested
  4. Luis_Sá

    Luis_Sá Resource contributor

    Joined:
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    Country:
    portugal
    Hello,

    Nice and simple example! Thank you,

    Luis
  5. empeck

    empeck

    Joined:
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    Country:
    poland
    Wow! Thats a great tutorial!

    Thanks very much!

    Guide for shorelines would be great too.
    Last edited: 7/3/07
  6. Fsim63

    Fsim63

    Joined:
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    Making a shoreline for your lake.

    Right click the poly, this menu will come up, click onto Properties.

    [​IMG]

    This menu will come up.

    [​IMG]

    Click the General tab, click Make Line.

    [​IMG]

    Click Line.

    [​IMG]

    Right click the line, this menu will come up, click Properties

    [​IMG]

    This menu will come up, type the line name, click VTP2.

    [​IMG]

    Click Assembled, click into the long white box to the left of Assembled, this window will come up. Choose your shoreline texture. Click Ok.

    [​IMG]

    Your chosen texture will appear.

    [​IMG]

    Click the Points tab. In the Set Width box type 80 (or any number you like) click Change, click Ok.

    [​IMG]

    Click Select, click All Lines.

    [​IMG]

    Click BGL, click Copy files to BGL folders.

    [​IMG]

    Place the file that Sbuilder compiled into an active folder in the Addon Scenery folder in FS9. Go to your lake & check out your new shoreline.

    [​IMG]
  7. empeck

    empeck

    Joined:
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    Thanks very much!
  8. José Bourgoignie

    José Bourgoignie

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    You are a hero ! Thanks ! :)


    Greetz. José.
  9. José Bourgoignie

    José Bourgoignie

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    Hi,

    Have still a question...
    The fact is that a scener in FSX is different and better than the one in FS9 for the part that I want to change into the same scenery as in FSX.
    Is it possible to use the FSX scenery and make this lake for FS9 (as a copy or overwriting with SBuilder ?).
    Or can I use a screenshot ? Or... ?


    Greetz. José.
  10. José Bourgoignie

    José Bourgoignie

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    1,039
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    Hi,

    Still not found: can I take a screenshot in FSX and use it in FS9 + SBuilder and make the changes ? Which format must the bitmap have ? How to do scale and fit into the FS9 scenery ? How to place a background image in SBuilder for FS9 ? Or is that impossible ?

    Question 2: If the scenery has an altitude of let's say 13 ft and I set the water poly altitude on zero (sealevel)... will this be displayed or have I to do more such as exclude ?

    Greetz. José.
    Last edited: 14/3/07
  11. Guss

    Guss

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    argentina
    I have the same problem i´ve tried everything with the Rwy 12 path, didn´t work
  12. scruffyduck

    scruffyduck Administrator Staff Member FSDevConf team Resource contributor

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    Can you explain a bit more what the problem is? You need to point to the RWY12 folder that contains the XML as I recall
  13. José Bourgoignie

    José Bourgoignie

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    Hi,

    I just tried to make a little lake.
    Have a question:

    Living in Belgium (Europe), must I not set the altitude = 770,8 meter (with a comma) ?
    Because there is plenty of water elsewhere but not in a lake.

    Greetz. José.
  14. Guss

    Guss

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    Well the Rwy 12 objects window is NOT active in the sbuilder, only the library objects is, the path is set correctly but sbuilder does not recognizes it

    Gus

    PD i can use ScenGenx anyway to do that, the thing is the background bitmap calibration tool in sbuilder is better than the "manual window" in SGX, not a big deal though.
  15. Fsim63

    Fsim63

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    No, don't use a comma, use a decimal point.
  16. Fsim63

    Fsim63

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    http://www.ptsim.com/sbuilder/gmaps.htm - Help with obtaining calibrated images
    http://www.fs-freeflow.com/forum2/index.php?topic=1376.0 - Help with obtaining calibrated images
    http://www.fs-freeflow.com/forum2/index.php?topic=618.0 - Help with obtaining calibrated images


    Placing a calibrated map into Sbuilder.

    Start Sbuilder, click New, type the name for your project.

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    Click Map. Left click anywhere in the Sbuilder window.

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    Locate the folder with your calibrated map, click Open.

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    Your map will show up in Sbuilder, click OK.

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    This Box will come up, enter your co-ordinates into the N,S,W,E, boxes. I prefer to use Lat/Lon in decimal degrees.

    [​IMG]

    Click Create Data File.

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    Sbuilder will save a text file in the same folder you have the map bmp. If you do not do this your calibration will be lost the next time you open Sbuilder.

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    Click OK to close the Box & place the map.

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    You will most likely be left with a blank screen.

    [​IMG]


    Don't worry, your map is just in a different location than you. Click View, Go to Position.

    [​IMG]

    This Box will come up, copy & paste your North & West co-ordinatates from the text file Sbuilder saved in your map bmp folder into the Lat Lon boxes. North for Lat, West for Lon.

    [​IMG]

    Click the Convert button to the right of the Lat Lon boxes. Click ok.

    [​IMG]

    You'll be transported to the location of your map.

    [​IMG]

    Press & hold the wheel button of your mouse to move the map. Use the wheel to zoom in & out.

    [​IMG]

    [​IMG]

    Click the Poly button & start tracing out your new lake.

    [​IMG]
  17. José Bourgoignie

    José Bourgoignie

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    Hi,

    Have tested it with a comma and there was indeed no change.
    Maybe the altitude is wrong. All the screenshot I see of a lake are situated in mountains. However nearby my location is another lake and the area is rather flat.
    If I notice the altitude with a Cessna, should I use the mentioned altitude of is that too high ?
    As I said: the lake itself is not displayed but outside the exclude area is plenty of water.

    Regards. José.
  18. scruffyduck

    scruffyduck Administrator Staff Member FSDevConf team Resource contributor

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    Ah you must select the RWY12 option from the General tab ( the first one that comes up when you try to place an object) other wise the RWY12 tabe will be greyed out. You cannot just select the tab.
  19. Fsim63

    Fsim63

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    Place the aircraft on the ground and note the altitude. Use that altitude for your lake. You can make a flatten and use the flatten altitude for the lake.
  20. José Bourgoignie

    José Bourgoignie

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    Hi,

    I will try the flatten.

    Regards. José.

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