Discussion in 'Ground2k4, SBuilder, SBuilderX' started by Chainn, 26/8/07.
Ok i made a flatten, and its in FSX and the runway is like floating above the ground..
Maybe you should rename your exclude to 000_exclude.bgl and your flattenswitch to 001_flatten.bgl (give it so a priority 001 followed by 002, ... before the scenery bgl's).
And re-install also the scenery.
The heights of both the flatten and the AFD file must be the same.
Well, lol now i have a totally different problem did what you both said neither worked and both times... i got a sunken runway xD, do you guys know of any programs that would calculate the required height for the airport ect? cause the apron of the airport is fine its just i get dirtmounds that are shaped like pyramids inbetween the taxiway.. lol this is almost comical... Although i do thank god that i found such great people who know more than i do on FS developing any more ideas will be greatly appreciated!
If the apron and taxiways are sunken it means that your flatten is in the wrong place (doesn't cover the airfield). Did you include an exclude of the default flatten?
Use TCalcX_002.exe to find the position and height of your airfield, load your flatten into TmfViewer and check the position of the cursor.
Perhaps you have there an Afcad-file ?
yes, im using AFX, i used to use Airport Planner X or something like that, but im mostly using AFX for the ability to preview and stuff.
ok, now the airport is flat, but its kinda like a box that has another box that is in the middle which is the airport in the middle, so im trying to get rid of the outer box...
Do you see changement if you remove the Afcad-file ?
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