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Flood Light issue in Fog

gfxpilot

Resource contributor
Messages
370
Country
unitedkingdom
Hi Guys..........

Ive search through a number of areas cant seem to get a grasp of an issue thats occured today.

I created my version of LOWI (Innsbruck) for my own learning use really. I followed advice here and from vids made by the guys at soar fly concepts who made a great teaching aid for their flood lighting

I pushed the models through MCX and after some trial and error seemed to crack the model making, textures and then exporting to ADE for placement - When airport was launched, HAPPY DAYS! It worked - Day time no floods , night and twilight on they came and the effect I was satisfied with in my first shot at making something other than aircraft repaints. Then today I decided to have a look about the live weather fsx version - and lo and behold LOWI is fogged in but more than that now the ground splash invisible markers and those for the Flood lights show up , never in any other weather or day / night, only in fog (see attached image) Ive gone through the texture settings Im sure Im missing something but I cant put the proverbial finger on it at all - every texture that used for light effect has ;

Alpha Test = 1
Ambient color = 255.255.255
Specular Colour-0.0.0
No Shadow = true
No Z Write = True
Destination Blend = InvSrcColor
Bump Scale = 0
Detail Scale = 0
Reflection Scale = 0
Specular Map Power SCale = 0
set, all others settings are as default in the main texture properties used .

I know this isn't an easy one just hoped someone fell across a similar issue .

Screenshot _ any ideas at all?
 
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