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FSDSv3 Problem with Lightmaps

Discussion in 'Modeling' started by dahlemann, 29/6/07.

  1. dahlemann

    dahlemann

    Joined:
    29/6/07
    Messages:
    1
    Country:
    germany
    Hi all,
    i have a problem when i check the field "Lightmap (add "_L" to filename)" in the Texture Definition window of FSDSv3 the Lightmap will work fine but the texture of my aircraft also gets reflective and all the other textures i use too.
    I need to have a no reflictive texture because i want to work with the alpha channel to get transparency.
    What is wrong there?
    In makeMDL i only have checked HasLightmap and other fields nothing to do with the textures.

    Thanks
    Jannik

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