Hello, I have a problem with TropicalSim's MDPC for FSX SP2. I have a standalone version from TSIM and I can go to them with the problem but I'd like to figure it out myself. In the end, if the problem is fixable, it may be unique to my setup (for some reason) and it would probably be easier to do on my own. Problem is I am not sure where to start. The problem with the scenery is am not seeing runway lights or markings. I am pretty convinced they are there but are a few feet below the surface. If I open up their AFX file, they do exist. The original TSIM AFX airport and runway elevation is set a 12.192 meters when opened with ADE The stock FSX MDPC BGL has an elevation of 14.3256 (47ft according to AFX). If I raise the airport elevation to 12.202 in ADE, the aircraft starts below the airport surface, on the ADE generated runway, and I can see the runway with the markings. The aircraft also are sunken in to the ground. If I lower it to 12.18, I am still under ground. If I raise it to 14.3256, I start on the surface, AI are on the surface but I don't get markings or lights. So, to me it seems like I need to get the ASE file to place its objects on top of the surface rather than just below the surface. Any idea where I should go with this? Thanks, Jeff PS - I know it is not a good idea to bounce between programs but I intend to add the FSX approach data after I get this elevation thing figured out. I need ADE for that but I like the feature in AFX that finds all associated BGL's with an airport by searching by airport code.