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GMax or Solid Edge

Discussion in '3D Objects General' started by jimdbird, 11/3/06.

  1. jimdbird

    jimdbird

    Joined:
    5/1/06
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    us-louisiana
    I am starting to learn Solid Edge at school. My question is, could a 3D object made in Solid Edge, be easily made to work in FS9?

    School is bad enough for this old guy, so I would like to use the tools that I have to learn anyway.

    Any help or advice on this issue would be greatly appreciated.

    Jim
  2. arno

    arno Administrator Staff Member FSDevConf team Resource contributor

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    Hi Jim,

    It all depends on the formats that Solid Edge can export. I did a quick Google search, but could not find much on this subject.

    If it can for example export a X file, you would be able to run it through MakeMDL to create your FS objects. Another option would be to export as 3DS and then load that on in GMax, so that you can export from there to FS again.
  3. jimdbird

    jimdbird

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    Country:
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    Hey Arno,

    Thanks for the reply. I am just starting to learn 3D modeling, and do not know how to use the codes that you asked about.... but I guess I will before long. :)

    Looking in the help section of Solid Edge I found this.
    ---------------------------------------------------------------

    XGL Export Options Dialog Box




    XGL is an XML based format that holds facetted 3D model data that can be easily parsed for viewing using rendering api such as OpenGL.


    Note: If you save an assembly file in XGL format, the assembly structure is maintained in the exported XGL file.


    Dialog Box Options


    --------------------------------------------------------------------------------

    Chordal Tolerance

    Specifies a double precision value that you want to use for tessellating a part. The default Chordal Tolerance value is stored in the SeXGLTrn.INI file, which is located in the Solid Edge Program folder.

    Expression

    Specifies how you want to express the Chordal Tolerance value. The default value that defines how the Chordal Tolerance value is expressed is stored in the SeXGLTrn.INI file, which is located in the Solid Edge Program folder.

    Absolute Value

    Specifies that the Chordal Tolerance value is the absolute value of the tolerance.

    "A Fraction of" Range Box

    Specifies that the Chordal Tolerance value is a relative value expressed as a fraction of the range box of the part being tessellated.

    Jim
  4. jimdbird

    jimdbird

    Joined:
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    Under Related Topics from the above post there is this.

    ---------------------------------------------

    Draft Environment

    Save As Dialog Box

    IGES 2-D Export Translation Wizard

    AutoCAD Export Translation Wizard

    MicroStation Export Options Dialog Box

    Part Environment

    Save As Dialog Box

    Export Options for ACIS (.SAT) Dialog Box

    IGES 3-D Export Translation Wizard

    Export Options for STEP (.STP) Dialog Box

    Export Options for Parasolid (X_T) Dialog Box

    Part2EMS Translator Dialog Box

    JT Export Options Dialog Box

    STL Export Options Dialog Box

    XGL Export Options Dialog Box

    Export Options for XML Documents (.PLMXML) Dialog Box

    Assembly Environment

    Save As Dialog Box

    Export Options for ACIS (.SAT) Dialog Box

    IGES 3-D Export Translation Wizard

    Export Options for STEP (.STP) Dialog Box

    Export Options for Parasolid (.X_T) Dialog Box

    JT Export Options Dialog Box

    XGL Export Options Dialog Box

    Export Options for XML Documents (.PLMXML) Dialog Box

    Sheet Metal Environment

    Save As Dialog Box

    Export Options for ACIS (.SAT) Dialog Box

    IGES 3-D Export Translation Wizard

    Export Options for STEP (.STP) Dialog Box

    Export Options for Parasolid (.X_T) Dialog Box

    Part2EMS Translator Dialog Box

    JT Export Options Dialog Box

    STL Export Options Dialog Box

    XGL Export Options Dialog Box

    Export Options for XML Documents (.PLMXML) Dialog Box

    --------------------------------

    Next week I will be able ask the Professors here at school about the codes. I'm betting that they don't spend much time making FS9 friendly code....or do they?? :scratchch

    Jim

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