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[Groundmaker] Adding a photoreal background

Discussion in 'Airport Design General' started by Pierrek, 23/12/07.

  1. Pierrek

    Pierrek

    Joined:
    23/12/07
    Messages:
    2
    Country:
    germany
    Hey guys

    Im new to scenery designing. Im using Groundmaker.

    Basicly I want to put a satellite image as a background that will also be displayed in fs. ( not the ' load background ' function ).

    I insert my background with the 'Textured Polygon ' option and select my backrgound ( file size is 1024x1024 ).

    Unfortunately, I dont get it right. Its displayed mutliplayed times in fs:

    [​IMG]

    Can someone help me fix this?

    All the best,
    Pierre
  2. arno

    arno Administrator Staff Member FSDevConf team Resource contributor

    Joined:
    28/5/04
    Messages:
    20,523
    Country:
    netherlands
    Hi Pierre,

    Wow, still somebody using GroundMaker :D.

    It is some time ago I used GroundMaker, but if I remember correctly there are two types of poylgons. The normal Poly and the TexPoly. With the last one you can determine the mapping of your texture on the polygon, with the normal polygon that is not possible and then you can get the result as shown in your image.

    Could that be your problem?
  3. Pierrek

    Pierrek

    Joined:
    23/12/07
    Messages:
    2
    Country:
    germany
    Thank you Arno, will try that!

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