• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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How powerful it is?

Messages
2,126
Country
france
Hi,
I just downloaded Terrain Sculptor (I saw awesome results on internet)
but I need to know if it can do what I want:

http://www.matrix.genezis.eu/geografia/staty/fotky/francuzsko/wallisafutuna/Le lac Lalolalo.JPG

upload_2016-3-19_11-45-28.png


upload_2016-3-19_11-45-28.png


upload_2016-3-19_11-46-45.png


upload_2016-3-19_11-47-52.png


upload_2016-3-19_11-50-58.png


upload_2016-3-19_11-55-11.png


Thanks is advance, ask me in the need :)

ASim
 

gadgets

Resource contributor
Messages
9,388
Country
ca-britishcolumbia
Marc, there's no (real) magic in Terrain Sculptor. Currently, it creates flattens, period - albeit in a very friendly and flexible manner. So, the first question you need ask yourself is "Do I want to use flattens to fix what's wrong? And, if I do, am I likely to be happy with the result?" If the answer to both questions is yes, then TS is the tool for you.

TS can cut a hole in flattened terrain, but creating a lake in that hole is up to you. TS can get rid of cliffs, but it means you'll have to recreate the terrain on both sides with flattens. Same with mountains. As for modifying shorelines or stopping water from washing over islands, no. Those processes have nothing to do with terrain elevation - unless you want to remove part of the island.

You need to understand that flattens are not the ideal tool to control terrain elevation over large areas and may not produce attractive results. Nonetheless, they can be used for this purpose. As in most things FS-related, satisfaction is directly proportional to the level of effort and attention to detail. If you are happy to replace a cliff several miles long with simple slopes, TS will do that, easily. But, if you want realistic undulations in that slope, be prepared for a lot of work (much less than you'd have with, say, sBuilder, but a lot nonetheless).

My suggestion? Give it a try for one of your issues. It shouldn't take you long to decide whether TS is for you.

Don
 
Messages
2,126
Country
france
Thank you Don,
as I don't know this tool, I needed to know what it can do,
with what you explained, I will use it (but not for my issue :)

Thx :)

Marc
 
Messages
289
Country
us-vermont
Marc, the FSX SDK explains how to turn a grayscale map you make directly into a bgl with as much surface detail elevation as you want to put into it.

Drop the bgl with the ground surface into TMF Viewer and build up a composite color contour map that you want to correct. Overlay it with a new layer and paint in the grayscale levels on top of it and use the inf file in the SDK. You'll get the results you want. 1 meter resolution will make you much happier than what you are showing with the photos you posted.

Votre reactionne? Encroyable! Stupefiant! Zut! Alors! Merci, mon ami!

TMF Viewer allows you to create a color map with 1 meter vertical resolution.

Bonne chance!
 
Messages
2,126
Country
france
Thanks :) but I think I'll need GlobalMapper? Its too expensive for me are we are small developers are AS ;)
 
Messages
289
Country
us-vermont
All you need is TMFViewer to display the presently pretty awful surface you want to modify and something like FSX_KML (very easy to learn) to put 2 small structures at the top left and bottom right rectangular corners of the area you want to modify. Your surface will be already with geographic coordinates. My sense is that you have not familiarized yourself with the power of TMFViewer to display surface altitudes in 4+ different colors, giving you a base colored contour map to start building a complete colr map of altitudes you want to improve. The Terrain SDK has everything you need from Microsoft.

Success is only just beyond your fingertips. You get a grayscale map and and resample the inf file (format is in the SDK) and you've got your new surface.

I can get you where you want to be. Contact me and I will help. You are so close to success here. I've already done this myself to eliminate dragon teeth at the edge of my airport flatten.

Take some time to read the Terrain SDK and the TMFViewer section showing the color map of a Hawaiian Island.

And move this thread to the Terrain section.
 
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