Hello all, I am trying to import a .3ds model into a format ESP (which i believe is FSX compatible?) can recognize. I've attempted to use various MakeMdl and XtoMdl versions using various combinations of GMAX and Blender but to no avail. Blender claims to be able to export to FSX and X but XtoMdl and MakeMdl say that the X isn't in the proper format. I see that there are 3d Studio Max 7/8/9 plugins but none for 10/11 in the ESP package (and I assume FSX SDK) Is there any definitive way to approach this problem and get an aircraft model imported into a compatible .X or MDL format?