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Library Creator

Discussion in 'Library Creator XML' started by saabpilot, 8/9/05.

  1. saabpilot

    saabpilot

    Joined:
    16/6/04
    Messages:
    11
    Hi,

    I have exported 1 Aircraft MDL from Gmax and tried to make a library.
    I only get a lot of errors.
    My install is the very latest avail for both Gmax as well as Libray Creator. :mad:

    Something I do is terribly wrong, please help to pin it down.

    The error message box in Library Creator:


    D:\DESIGN TOOLS\GMAX\gamepacks\fs2004>C:

    C:\>cd "C:\Program\SceneryDesign.org\Library Creator XML"

    C:\Program\SceneryDesign.org\Library Creator XML>bglcomp compile.xml

    Parsing document: compile.xml

    ERROR C2473: Model is not an FS9 scenery model D:\DESIGN TOOLS\GMAX\gamepacks\fs2004\B737-1.mdl
    ERROR C2149: Failed to load model data!
    ERROR C2340: Failed to finalize MODEL_DATA!
    ERROR C2032: XML Parse Error! Element tree follows:

    ERROR: <FSData
    ERROR: version = 9.0
    ERROR: >
    ERROR: <ModelData
    ERROR: name = 3E7BFB9835F94F028A5B4DC66B9823BE
    ERROR: sourceFile = D:\DESIGN TOOLS\GMAX\gamepacks\fs2004\B737-1.mdl
    ERROR: >
    ERROR:
    ERROR C2024: Failed to process closing element tag <ModelData> near line 1!


    Parse complete!
  2. Stranger

    Stranger

    Joined:
    25/7/05
    Messages:
    120
    Your problem is explained in the error message box you've attached:
    ERROR C2473: Model is not an FS9 scenery model D:\DESIGN TOOLS\GMAX\gamepacks\fs2004\B737-1.mdl

    You can't make scenery object library from aircraft models. If you want to use aircraft as static scenery object export it as "Flightsim scenery object (*.mdl)" instead of "Flightsim aircraft object (*.mdl)" in GMax.

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