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LOD problem

Discussion in '3D Objects General' started by scgmsk, 8 Nov 2007.

  1. scgmsk


    8 Nov 2007
    Hi guys!

    I have a strange problem: I'm woking on my airport and of course I use LODs. Everything works fine (btw - thank to this forum and Arno) except for one moment - whenever my model returns from LOD_050 to LOD_100 all textures turn into lowest MipMap resolution and never recover. Meanwhile, if I go to settings tab and just press OK all textures return to normal state. I can't blame this to the size of my scenery, because this happens even to small objects with 100 polys and 128 by 128 texture. I'm actually going crazy ). Yes..and if I don't use LODs - everything works perfectly. Help me out please...
    Thank you.

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