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More Approach Code Transposes

Discussion in 'ScruffyDuck Software Tools (Not ADE)' started by jvile, 22/12/07.

  1. jvile

    jvile

    Joined:
    24/1/05
    Messages:
    7,842
    Jon

    Received a report from John (Lupo) in ADE Forum that SDE was adding a legturn but I have not track this as a problem yet. The legturn appears to be related to another legtype anomaly that I found

    When debugging that problem I found a small transpose issue with HEX.

    I have check my findings with both AnaylzeX and BGLX190 and they are transposing correctly so I feel confident that SDE is the problem if you can confirm on your end.

    0202
    APX23160
    KMSP


    <Approach
    type="ILS"
    runway="12"
    designator="LEFT"
    fixIdent="DR8 M" <<<<<======= should be "WASHY"


    <Leg
    type="CF"
    fixType="TERMINAL_WAYPOINT"
    fixRegion="K3"
    fixIdent="DR8 M" <<<<<<======== "WASHY"


    </ApproachLegs>

    fixIdent="DY A8" <<<<<<<========== "should be WHISK"


    On further debugging the problem gets more severe then I first thought

    Here is just a sample of Waypoints that did not get transposed properly. All the approach code is corrupt. Now I need to go and see if this is applying to the entire World database or only certain APXnnnnnn.bgl's. I don't remember seeing problems with code I wrote for other airports but then I rewote from scratch and was not paying attention.


    fixIdent="CQXYM" should be "VAGEY"

    fixIdent="DREH " should be "WAYZA"

    fixIdent="DQY5F" should be "WAGNR"

    fixIdent="H96Y8" should be "ZUREK"

    fixIdent="DYUY9" should be "WIDEL"


    I finally just had to stop trying to fix and go over and get Winfried's data and use it.
    Last edited: 22/12/07
  2. scruffyduck

    scruffyduck Administrator Staff Member FSDevConf team Resource contributor

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    Thanks Jim I will check this when I am back in the UK.
  3. jvile

    jvile

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    I was editing when you posted
  4. Lupo

    Lupo

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    unitedstates
    Jim

    I should have remembered this when I mentioned the leg turns. I ended up rewriting alot of code.:eek:

    John
  5. scott967

    scott967

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    So far I seem to have good results using FSXP to decode approaches?

    scott s.
    .
  6. scruffyduck

    scruffyduck Administrator Staff Member FSDevConf team Resource contributor

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    As I think Jim mentioned I am currently unable to fix the SDE code. I am away from home and do not have the latest source on my laptop. I will sort this out when I get home early January
  7. scruffyduck

    scruffyduck Administrator Staff Member FSDevConf team Resource contributor

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    I am working on this now and it is partially fixed

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