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OpenFlight: inverted polygons

Discussion in 'ModelConverterX' started by Jeffrey Stähli, 3/2/09.

  1. Jeffrey Stähli

    Jeffrey Stähli

    Joined:
    8/8/04
    Messages:
    131
    Country:
    switzerland
    Hey Arno!

    I did some initial test to convert fsx mdl files to the openflight format.
    Exporting works fine, but when I look at the flt file in the osgviewer (openscenegraph-viewer), the polygon seems to be flipped. Also, the building in my case is mirrored/flipped. Coordinate system problem?

    I have attached an image: 1. View in MdlConverterX, 2. In osgviewer. Everything is "flipped"

    Attached Files:

  2. arno

    arno Administrator Staff Member FSDevConf team Resource contributor

    Joined:
    28/5/04
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    20,573
    Country:
    netherlands
    Hi,

    Yes, that was a bug in version 0.55, it has been fixed in the latest beta already. I am working hard to release that version soon, but if you want to try I can add you to the beta testers group.
  3. Jeffrey Stähli

    Jeffrey Stähli

    Joined:
    8/8/04
    Messages:
    131
    Country:
    switzerland
    Ah, good thing you sorted it out :)

    I'd be glad to be in the beta group.

    Regards,
    Jeff
  4. arno

    arno Administrator Staff Member FSDevConf team Resource contributor

    Joined:
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    It was just I made changes to load MDL files with animations correctly, but "forgot" to change the exporters to work well with these changes. With the SCASM importer it did not give trouble, but with other imports it did.

    I would be happy to see the OpenFlight features tested more.

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