1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Performance impact of elevated platforms?

Discussion in '3D Objects General' started by k_kukushkin, 4/5/12.

  1. k_kukushkin

    k_kukushkin

    Joined:
    4/5/10
    Messages:
    5
    Has anyone tried creating lots of objects with hardened elevated platforms in them? If yes, is there is any measurable FPS impact caused by the platforms?

    Thanks!
    Last edited: 4/5/12
  2. Kai503

    Kai503

    Joined:
    7/12/09
    Messages:
    230
    Country:
    finland
    Hi Konstantin,

    I didn't try it with many objects, but with two covering the whole airfield. It was simply a tryout. The airfield is sloped in both directions. I made one platform for the concrete and one for the grass areas, to be able to use the detail textures. Total size was about 1200 x 800 meters. It looked quite good, but it dropped the fps more than 50%, so I dropped the idea.


    Kai
  3. arno

    arno Administrator Staff Member FSDevConf team Resource contributor

    Joined:
    28/5/04
    Messages:
    21,300
    Country:
    netherlands
    Hi,

    I haven't tried many objects with platforms, but for sure an object with many platforms will hurt the performance.
  4. rhumbaflappy

    rhumbaflappy Moderator Staff Member Resource contributor

    Joined:
    2/6/04
    Messages:
    2,498
    Country:
    us-wisconsin
    With FS9, attached platforms could not span over an LOD8 bounds. I'm not sure if that was fixed for FSX.

    Dick
  5. k_kukushkin

    k_kukushkin

    Joined:
    4/5/10
    Messages:
    5
    Thanks a lot! :)

Share This Page