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Problems compiling stock airports

Discussion in 'Airport Design Editor' started by rowcoach, 30/12/07.

  1. rowcoach

    rowcoach

    Joined:
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    canada
    Evening,

    I just started playing around with ADE and I am enjoying it so far. One problem that I seem to be having is that I can't compile stock airports. Is there a step or something else I am missing? I can edit and save it, but as soon as I try to compile it to a .bgl I get a rather large error message saying:

    INTERNAL COMPILER ERROR: #C2031: Failed element parse <BoundaryFence>
    INTERNAL COMPILER ERROR: #C2032: XML Parse Error! Element tree follows:

    Any ideas?

    Thanks in advance!
  2. Golf-HotelDelta

    Golf-HotelDelta

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  3. glottis

    glottis

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    Hi Rowcoach welcome to the forums

    can you give us more info on your FSX and any updated service packs for the SDK
    is this a problem with all airports or one in particular
    and are you using the latest version of ADE

    i take it you have you pointed your path to where your SDK FSX compiler is as it seems to want to compile....
    from the settings/options/folders
    one path should be to your "FSX BglComp"
    and the other to your flight sim "FS Folder"

    Ray
  4. rowcoach

    rowcoach

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    that made all the difference in the world. Thanks for your help!!
  5. rowcoach

    rowcoach

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    Hi Ray -

    Thanks for the welcome. I just went on to fsinsider.com and found the next to last update of SDK. Once I installed it I went back and tried to compile one of the stock airports and success!

    I was playing with CYWG and I was getting the same error message everytime. This wasn't the case with .bgl files I worked on - just stock airports (I tried a few and came up with the same results). Now that I have updated my SDK file, everything is good.

    Most of this is still a foreign language to me, so I'm sure I'll be here a lot to look for help.

    Thanks again.
  6. glottis

    glottis

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    Thats good, glad its working
    always ask any time your think your stuck with a problem no matter how trivial

    Ray

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