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Question !

Discussion in 'ModelConverterX' started by uli05, 3/5/09.

  1. uli05

    uli05

    Joined:
    9/6/08
    Messages:
    36
    Country:
    germany
    Hi Arno,

    i have a lot of API Files for FSX Effects.
    But !
    The Converter does not load this API Files for converting.
    Can you your Modelconverter for future update that we can
    also FSX Effects API Files convert ?!

    Fact is, that we can position any effects as BGL Type were we would in our Scenery. Exp. "fireworks" and so on.

    I insert a Api File from my effects folder for your example.

    Thanks a lot !

    Best regards
    Ulrich

    Attached Files:

  2. arno

    arno Administrator Staff Member FSDevConf team Resource contributor

    Joined:
    28/5/04
    Messages:
    20,581
    Country:
    netherlands
    Hi,

    I will examine why these files go wrong. I think it is because they have no other geometry, only an attachpoint for the effect. I think I can solve it.

    But why do you want to place these effects with a MDL file? You can also place them directly with XML code. I think that is easier in this case.
  3. arno

    arno Administrator Staff Member FSDevConf team Resource contributor

    Joined:
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    Country:
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    Hi,

    I fixed the bug with the objects being reported as empty. From tomorrow it will be available in the development release.
  4. uli05

    uli05

    Joined:
    9/6/08
    Messages:
    36
    Country:
    germany
    Hi Arno

    Hi,
    i build with ADE the Scenery, at there we can faster imported the Effects to the Scenery.
    And...i put them in other scenery where we made.
    it was very easy....that we can do over ADE.
    We can take to groundlevel and positon where we would set by ADE....

    I must not imported with xml code and new script to the scenery
    where we built.

    I download the Developer Version for testing.
    Find i here the download link ?

    Thanks a lot !

    Great work for all your tools !

    Regards Ulrich
  5. arno

    arno Administrator Staff Member FSDevConf team Resource contributor

    Joined:
    28/5/04
    Messages:
    20,581
    Country:
    netherlands
    Hi Ulrich,

    I haven't used ADE much, so I don't know if it can also position effect files directly. I think that would be better for the performance as you don't have the overhead of the scenery object (MDL) being loaded.

    This thread contains all information you need to get the latest version.

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