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Sunset bar TNCM

Discussion in 'Showroom' started by Reinout, 6/2/05.

  1. Reinout

    Reinout

    Joined:
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    Country:
    netherlands
    Hi guys,

    Haven't been posting quite often, this is my second post. I thought I'd share some first shots of TNCM Sunset bar with you. I have been working on the sunset bar for quite a while now. Because i am very busy at lawschool at the moment it will probably take a while before i have something that i can upload. Hope you guys like the shots. Please give me some feedback, it's my first gmax project. I am trying to remake the resorts (caravanerai and sonesta) and the airport, including the radar station, as well. Also the road in front of the runway will be rebuild. Don't mention the big blocks in the shots, i use them as markers for further scenerydesign. I will post soem more screenshots when i finish some more design.

    greeting from the netherlands

    Reinout

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  2. irombeach

    irombeach

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    Ummmm, a cold beer please!! :) :)
  3. arno

    arno Administrator Staff Member FSDevConf team Resource contributor

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    Looks great indeed, I would only add some people to it. At the moment it looks a bit deserted.
  4. flightsimstudios

    flightsimstudios

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    Nice work, kinda reminds me of home...

    Hey Damien nice to see you over here, we should make a Gold Coast scenery :D Just kidding, I know you're still committed to YBBN :D Would love the GC beaches in FS tho...

    Have you had a chance to try photomapping the Brisbane Region under virtualvfr.com 's tutorials? The pictures aren't that great apart from using them to help design scenery...

    Also there is a great shot of the domestic apron on airliners.net that shows the apron markings pretty clearly...

    Sorry for the sidebar guys...
  5. flightsimstudios

    flightsimstudios

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    Hey again Damien great catching up with you....

    On topic again... Nice to see a surfboard designed, I had thought about that as a design object just the other day... You beat me to it...

    I love the way the beach looks best beach I've seen in FS to date...

    I have a question, can you create conditions for the scenery in separate object libraries, or are the conditions only assignable in the scenery placement xml?

    I'm curious about whether or not I can create autogen that has conditions to it... e.g. autogen beach umbrellas that are up in summer and down in winter, if that makes sense...

    If I can code it into the MDL that would be great, but if the code only works in sequence with calling an MDL GUID's for placement in the BGL then my idea is moot...

    Ohhh one example would be an autogen Drive In that only plays moving pictures at night, that type of thing...
  6. arno

    arno Administrator Staff Member FSDevConf team Resource contributor

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    That sort of conditions should be coded into the MDL file, so that should also work for autogen I would say. Unfortunately GMax does not allow it directly, so you would have to do some source code tweaking or you could try MDLTweaker.
  7. flightsimstudios

    flightsimstudios

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    oooh what's mdltweaker, I haven't heard of that yet ...

    So in theory I could create autohibernating autogen bears.... COOL!!!!!
  8. arno

    arno Administrator Staff Member FSDevConf team Resource contributor

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  9. Reinout

    Reinout

    Joined:
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    Thanx guys.

    I will have a try to add some people drinking beers. Shouldn't be too hard i hope. I will have a look at mdltweaker, i might be able to make some conditions.

    I will post some new shots real soon (i hope)

    Reinout

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