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P3D v2 T-346A

I absolutely LOVE the M-346. Do you plan to include an external stores manager (fuel tanks and weapons)? Hopefully you will include a paintkit as well...I am REALLY looking forward to this one!

Looks beautiful!!!

Kent
 

SixGhost

Resource contributor
Yes Kent, the plan is to include a stores manager with a couple of different IR missiles, fuel tanks, practice bombs dispenser, gunpod and smoke generators. I'm not entirely sure I'll add more to that though. The new versions of the real plane being developed now with true attack capabilities won't probably be succesfull on the market, so I guess we'll see.

Paintkit is the bare minimum for any commercial add-on, so yes to that.:)
 

Ronald

Resource contributor
Do you have any news to share on this wonderful bird Luca?

The new versions of the real plane being developed now with true attack capabilities won't probably be succesfull on the market, so I guess we'll see.
How about adding TacPack integration to it?
 

SixGhost

Resource contributor
Well, I've been deep into my new job lately. Standing in front of a monitor 9 hours a day does really impact my will to come home and do the same thing. Not to mention the fact that in the span of a couple of months I had to learn CATIA, AutoCad and KeyCreator. You wouldn't believe the confusion in my head even right now. If I had to open Max, my brain would probably explode!:whiteflag
 

SixGhost

Resource contributor
Well...I'm unemployed again, hence work has slowly restarted. I took the new fuselage and did an optimization pass on it, there were really too many polys due to the nature of turbosmooth. To my surprise, I was able to cut the polycount by more than half, from 82k down to 37k, without a visible loss in quality. In some places, hand editing even brought better results. I also prepped it for wings mating and finished the new vertical fin. So far so good.




Next step, the detail pass.:coffee:
 

Ronald

Resource contributor
Well...I'm unemployed again, hence work has slowly restarted.
Sad to read news Luca... How can they let a talented modeling guy like you go? (If I may ask) what has happened?
At the other side: Now you got more time to develop your modeling skills on the T-346 :)

Thanks for the sharing the mesh-pictures Luca. She's still looking great on a reduced polycount!
 

SixGhost

Resource contributor
Long story short, the tenders I had to work on were given to a random Indian supplier, so my position was not needed anymore. You gotta love free market (and corporate greed).
 
You have nothing to envy Sergio, from what I've seen you're doing mighty fine! (and actually releasing something!)
I'd rather use admiration instead of envy (such an ugly word :duck:).On the other hand, it's "easy" to release something; but not what we have here! High quality as yours, takes a lot of time and effort.

Keep up this outstandig modeling work and always at your own pace!
All the best,
Sergio.
;)
 
Hello Luca

That is... that is... perfect; superb!!! Incredible details product of an elegant and highly refined technique. :wizard: :wizard: :wizard: :wizard: :wizard: :wizard:
Right now, I noticed that I left my mouth open almost 10 minutes... :D :D :D

That masterpiece is maturing day by day as the best vintage wine.
Sergio.
:)
 

SixGhost

Resource contributor
Little update...went half way through all you see here just to discover a big bistake in the base mesh, so I had to fix the offending part (1/4 of fuselage lol) and redo all the details a second time...the joy!:censored: