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FSXA Taking a default terminal...

Discussion in 'ModelConverterX' started by Pyscen, 21/7/09.

  1. Pyscen

    Pyscen

    Joined:
    13/8/06
    Messages:
    676
    Country:
    us-texas
    hello everyone,...

    Is it possible to take a default terminal (FSX) from modelconverterX and convert it to a workable mdl,... say in gmax... then make corrections (corrections as in size etc). Or is this not the case for modelconverterX? Maybe another program?
  2. arno

    arno Administrator Staff Member FSDevConf team Resource contributor

    Joined:
    28/5/04
    Messages:
    20,579
    Country:
    netherlands
    Hi,

    Technically it might be possible to do so with ModelConverterX, but unless you are the author of the original model it is not allowed to change it. That would be breaking the copyright of the original author.

    So I think the best thing you can do is make a new model, maybe using the default textures if they are good enough.
  3. Pyscen

    Pyscen

    Joined:
    13/8/06
    Messages:
    676
    Country:
    us-texas
    Very good,... actually the size would also include the shape etc... not sure if that would break any copyright laws considering the terminal is only being used as starting point,... would not look like anything like the original. But I understand what you are saying.

    Thanks

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