Hoping you all can help me identify and correct this problem. The building in the attached picture was created in Sketchup and converted in MCX to an FS9 model and placed in a scene in Flight Simulator 2004. The chain link fence looks pretty good to me, using the Sketchup .png chain link texture converted in the MCX Texture Converter to DXTBMP using the "Default Transparent" mode. Using "Default Opaque" creates a solid white fence. Noticeable in the photo is that some textures positioned behind the fence render as solid wall (nice); some render as completely transparent showing landscape/sky thru them. Some of the interior walls do this. Some exterior (tan stucco) wall on the second floor goes transparent. All other textures are .jpg textures converted to BMP in MCX using the "default opaque" feature when assigned to the model.
Thoughts? Thanks
Dan
Thoughts? Thanks
Dan