Visual Docking Guidance Systems:
As you know, SODE is developed as 'donationware' and I want to thank all donators for their contributions. Unfortunately, the SODE project has grown really big now with multiple companies using the module in their products. This also increases support time for me and some pressure to keep SODE up-to-date and bug-free. I have invested a lot of my 'hobby-time' into SODE and the returns from donations (for info: they did not surpass the triple-digit-mark) do not cover the expenses I have made so far for SODE (buying new Prepar3Dv3 to add support for that platform, website hosting cost).
That's why I decided not to give away the VDGS I have created for free, but to sell them as a separate commercial add-on. The distribution channel is still to be chosen and the price is not yet set, but it will be a small amount.
They are very complex SimObjects and simulate their real-world counterparts very closely! Also, SODE's VDGS logic is very sophisticated, e.g. supporting multiple stop positions for various aircraft types for each parking stand.
So far, I have modelled Safegate's SafeDock T2 and FMT's APIS++ VDGS:
They are modelled in Blender and have ambient occlusion baked in and come with LODs. I will add the SafeDock T2S (I think this one has never been modeled for FS) and perhaps the T2's smaller version, the T3 for the first release.
Once you have purchased the VDGS pack, they are available/visible at all airports that have VDGS implemented by the add-on developer.
Best regards,
Jeffrey