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VTP and autogen

Discussion in 'Ground2k4, SBuilder, SBuilderX' started by ras78, 13/4/07.

  1. ras78

    ras78

    Joined:
    1/9/05
    Messages:
    374
    Country:
    italy
    Hi guys,
    is possible to add autogen object to a scenery made by SBuilder? For istance, I made the Arlanda photoreal area and I would like add trees, houses.
    thanks!
  2. José

    José

    Joined:
    10/11/06
    Messages:
    490
    Country:
    brazil
    FSX or FS9

    Hi,

    Which FSim are you speaking about, FSX or FS9?

    SBuilder v.2.05 for FS9 can put objects in your scenery (for FS9) but SBuilder for FSX is in development and in a near future will have that function, too, I hope so.

    Regards,

    José
  3. Alan McGaughey

    Alan McGaughey

    Joined:
    21/8/05
    Messages:
    68
    Country:
    unitedkingdom
    Hi,

    If you are working on a photoscenery then you can add autogen using the Microsoft autogen annotator that comes with the autogen SDK.

    If you have a 4.8m photoscenery made by SBuilder for FS9 then you need to flip your textures vertically, add the autogen and compile, then flip the textures back otherwise your objects will not be positioned correctly.
  4. kjb

    kjb

    Joined:
    16/1/06
    Messages:
    92
    I recommend using AGenT as the autogen editor for Sbuilder photo sceneries. It has some nice features, not the least of which is a check box to automatically flip tiles.
  5. ras78

    ras78

    Joined:
    1/9/05
    Messages:
    374
    Country:
    italy
    Thanks guys!!

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