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Hi all!
I am having a bit trouble with a current scenery I am designing. I have got a SHP file with all the data for the city boundaries for entire Norway. I have used Global Mapper to create a BLN file wich I have imported to Sbuilder. Then I define all the polygons as landclass (city). No problems so far. Exporting to BGL is also no prob, and my polys with landclass works in FS.
BUT: here is the deal..
Take a close look at the two following images:
http://www.fwi.no/images/polys.jpg
http://www.fwi.no/images/SB_BLN.jpg
All my original polys (in the BLN) are split into several thousands small polys.. My original file have about 16000 polys, but after I create a BGL, and the append it again into SBuilder it contains 260000+ polys. It seems to me SCASM.exe is doing this...
I also tried some other tools but no one are suitable to do this (autoasm etc).
I have been in touch with Luis Sa, the creator of the Sbuilder, and hi pointet me to this thread in the PTSIM forum..
So, now I need some experts to help me out here.. I want to make the same scenery with less polygons (preferable as many as there is in the BLN file) to get the autogen houses to display properly.
Rgds
Freddy
I am having a bit trouble with a current scenery I am designing. I have got a SHP file with all the data for the city boundaries for entire Norway. I have used Global Mapper to create a BLN file wich I have imported to Sbuilder. Then I define all the polygons as landclass (city). No problems so far. Exporting to BGL is also no prob, and my polys with landclass works in FS.
BUT: here is the deal..
Take a close look at the two following images:
http://www.fwi.no/images/polys.jpg
http://www.fwi.no/images/SB_BLN.jpg
All my original polys (in the BLN) are split into several thousands small polys.. My original file have about 16000 polys, but after I create a BGL, and the append it again into SBuilder it contains 260000+ polys. It seems to me SCASM.exe is doing this...
I also tried some other tools but no one are suitable to do this (autoasm etc).
I have been in touch with Luis Sa, the creator of the Sbuilder, and hi pointet me to this thread in the PTSIM forum..
So, now I need some experts to help me out here.. I want to make the same scenery with less polygons (preferable as many as there is in the BLN file) to get the autogen houses to display properly.
Rgds
Freddy