Timer Trigger
From FSDeveloper Wiki
| This page is a work-in-progress. Generic message - Please note some detail may possibly be missing or incorrect. |
| Applicable |
|---|
| MSFS2024 |
| MSFS2020 |
| MS Flight |
| LM P3D5 |
| LM P3D4 |
| LM P3D3 |
| LM P3D2 |
| LM P3D |
| FS World |
| FSXSE |
| FSXA |
| FSX |
| FS2004 |
| FS2002 |
| XP11 |
| XP10 |
| XP9 |
A timer trigger is a very useful trigger that waits a specified number of seconds before executing actions. It is often used to start the first actions in the mission.
TimerTrigger
When active, counts down a specified number of seconds before executing actions.
| CurrentTime | The time the timer is at, will change when the TimerTrigger is active. |
|---|---|
| StartTime | Time that the Timer starts at when a ResetTimerAction is executed. |
| StopTime | Time at which the trigger fires. |
Notes: only one onscreen timer is possible (so if a new one is opened, it will replace any existing one).
Possible uses
- Use a TimerTrigger with a StopTime of 0 to trigger the first actions of the mission.
- Give the player some time to react.
Related
- You can use a TimerAdjustAction to change the CurrentTime by the amount specified in DeltaTime (positive or negative).
- You can use a ResetTimerAction to reset the CurrentTime to the StartTime.
- You can also keep time with a calculator.
See MSFS Mission Script - Triggers for an overview of triggers and more info about triggers in general.
Pages relevant to mission creation for MSFS.
- Flightplan
- Weather definitions
- Flight file
- Mission script
- Triggers
- Actions
- ObjectActivationAction · DialogAction · AdjustPayloadAction · ChangeAssistanceItemAction · FadeToColorAction · RandomAction · RequestTeleportAction · CountAction · ResetTimerAction · TimerAdjustAction · GoalResolutionAction & SubGoalResolutionAction · GrantRewardAction · PointOfInterestActivationAction · ActivateWaypointsAction · AITakeControlsAction · SendMessageToAIAction
- Mission objects
- Calculator
- Flow states
- Events
- Areas
- Library objects
- Sim objects
- RTC
Click the links to access the topic pages (Default - Opens in same window).