Category:Scenery Design
From FSDeveloper Wiki
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Articles or categories currently tagged as containing content relevant to Scenery Design.
Forum
Scenery Design Forum - For questions not addressed in these Wiki articles. Review, ask, and discuss, these related matters, (Default - Opens in same window).
Subcategories
This category has the following 10 subcategories, out of 10 total.
Pages in category ‘Scenery Design’
The following 118 pages are in this category, out of 118 total.
A
- Adding realism to airports
- Advanced photoshop techniques
- Airport Buildings Template for 3dsmax or Gmax
- Align background image in 3D editor
- Alpha channel creation with Photoshop
- Animating to wind direction (ASM tweak)
- Animating vehicles
- Animations with over 1024 frames
- API macro creation using FsRegen for a GMax object
- API macro custom object symbol
- Apron lighting using effects and GMax
- Apron lighting using effects and XML
- Autogen - Editing with Annotator
B
C
- Colored Alpha Channels using DXTBMP and MSPaint
- Conditional display (ASM tweak)
- Conditional display (SCASM tweak)
- Conversion between geographic and FS XY coordinates
- Create mesh using Global Mapper
- Creating a simple object in GMax video tutorial
- Creating high resolution airport bases and taxiway edges
D
E
F
G
H
I
M
N
O
P
R
S
- SBuilderX
- SCASM
- SCASM Runway Overlays
- Scenery design tools
- Scenery Placement (OPT)
- SDK
- SDK - Documentation - Accessing multiple pages concurrently (SP2/FSXA)
- SDK - Tools - Command Line - Environment Variables (FSX/A)
- SDK Installation (FSX)
- SDK Installation (FSX) - Troubleshooting
- SDK Toolset (FSX)
- Seasonal textures (ASM tweak)
- Shp2Vec
- SketchUp Ground Polygons
- SODE jetway: Step by step tutorial
- SRTM To BGL
- Starting a Model in GMax