Remote connection
Introduction
There are some problems when installing a remote client in FSX. Usually these problems come from the setup procedure or from the security applications. Simconnect uses TCP connections so it's sensible to firewalls and some AV. This small document explains how to install a remote simconnect client and makes some considerations about connections.
Server Machine: PC with FSX
Client Machine: PC with remote application
Server Configuration
In vista
In your server machine (the one with FSX)
1 - Unhide folders and files in control panel; Uncheck: Hide known extensions
2 - locate the C:\Users\Username\AppData\Roaming\Microsoft\FSX username is your login name
3 - Create a SimConnect.xml file with this content
Code:
<?xml version="1.0" encoding="Windows-1252"?> <SimBase.Document Type="SimConnect" version="1,0"> <Descr>SimConnect</Descr> <Filename>SimConnect.xml</Filename> <Disabled>False</Disabled> <SimConnect.Comm> <Disabled>False</Disabled> <Protocol>IPv4</Protocol> <Scope>global</Scope> <Address>addr1</Address> <MaxClients>64</MaxClients> <Port>Port1</Port> <MaxRecvSize>4096</MaxRecvSize> <DisableNagle>False</DisableNagle> </SimConnect.Comm> </SimBase.Document>
addr1 is your machine IP. You can open a command prompt and run the command ipconfig. Look for the line IPV4 address the addr is there.
Port1: Choose any port above 1024, do not use 8080
Client Configuration
1 - Install simconnect (Default location for setup is: C:\Program Files\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\Core Utilities Kit\SimConnect SDK\lib) copy setup for client machine
2 - create a C:\Users\Username\Documents\SimConnect.cfg username is your login name The content of the cfg file is:
[SimConnect] Protocol=IPv4 Address=addr1 Port=Port MaxReceiveSize=4096 DisableNagle=0
addr1 - See above it should match
Port - See above it should match