The first day of the FSDevConf yesterday went successful. We had 7 interesting presentations and good questions were asked to the presenters afterwards. If you want to review some of the older presentations just click on the title in the conference schedule, we have added the YouTube videos to the pages of the different presentations now. And to save you from having to wait till the talking really starts, the videos will jump directly to the start of the presentation.
But of course we are not yet done with FSDevConf. Also for today we have 5 very interesting presentations scheduled. The first one will start in less than 3 hours from now. We hope to see you on our Google+ page or our YouTube channel again to watch these sessions! As a reminder you will find the complete schedule for today below:
Sunday 17 November 2013
- Character Rigging for FSX
by Chuck Jodry (AVSIM)
- Making Money with Simulator Add-ons
by Mathijs Kok (Aerosoft)
- Convert a SketchUp object using ModelConverterX
by Arno Gerretsen (SceneryDesign.org)
- Gmax Modelling and Texturing for Realism
by Scott Armstrong (Orbx)
- What’s a drawcall?
by Arno Gerretsen (FSDeveloper)