PSX/P3D: Consistency During Online Multiplayer Sessions

Saturday 16 November 2013 – 18:30 UTC

by Mario Motta (SimSkunkWorks)

Speaking in general terms, consistency should lead to having a shared environment and equal for all players, this involves several aspects:  procedures, aircraft models, scenarios, flight and weather conditions, each one of these aspects will be discussed in order to provide a method for obtaining the maximum degree of realism and therefore consistency during online sessions.

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