Sunday 17 November 2013 – 19:00 UTC
by Arno Gerretsen (SceneryDesign.org)
This presentation will show how an object made in SketchUp can be made ready for use in FS. This involves converting the object to a MDL files and converting the textures to the right format. The ModelConverterX tool will be used for this. As a bonus the presentation will also cover how to make small modifications using ModelConverterX, like adding a night texture or an effect.