CLDTool v.1
by Sean Isom


This is a simple tool that I made as part of my experiments with the weather graphics system of MSFS, 
as a way to document the format of the .cld file format. It is a very simple file format with a basic structure.
I figured out all of this from just playing with the sample cloud file from the SDK in 3ds max.

Rather than just write a document that explains the format, I figured it would be easier to just write a small
tool to disassemble .cld files into a text listing of their contents. C++ source code for the tool is included
in case you want to read the file structure yourself. I guess I could quit being lazy and update the fsdeveloper
wiki with a description of the format soon...

The tool does little to no error checking so please don't try to abuse it. When used properly it should be able to 
disassemble any FSX .cld file, i've tried it on many of the default clouds and haven't found any errors yet. 
Should work for FS9 too, but I haven't tested it. Just drag and drop any .cld file onto cldtool.exe and watch it 
do it's magic. Run the tool with no arguements to see the usage.

No copyright or anything else claimed here, just don't sue me if your computer blows up. Feel free to modify 
or use the source code for anything, commercial or not.


Sean Isom
seanisom@tx.rr.com
November 9, 2011