mskhan1991
Resource contributor
- Messages
- 884
- Country
Some work remaining on the exterior then will start with the animation procedure!
Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.
By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.
It's really looking nice, a very subtle skin! But, have the wings a forward sweep? It looks like at this angle at least.
Ofcourse,
Here it is: http://www.fsdeveloper.com/forum/threads/ambient-occlusion-tutorial-max-2012.425097/
Btw I had to use 3ds max 2014 on my colleagues PC since I only have 3ds max 7 and upgrading to 3ds max 2014 is totally out of my question and pocket!
I then imported the mesh back into 3ds max 7 and applied the newly created AO map again.
Also make sure you follow all the steps, I was missing a few and wasn't able to successfully create an AO map
Right! I have really respect for your textures sir! The model is fine too, but the textures add even more. Already tried some importing in FSX?
Well if you're using Max 7, see the Wiki for the most comprehensive guide on how to set up the FSX sdk with Max.
Worst of all, it flies in reverse!
Lol, we've all been there! The model should be pointing nose UP in Top view in Max or Gmax: just rotate the whole model 180 degrees.
And keep going! It's always good to see your work in the sim, check it often!