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thank you so muchIn that case no mdl files are found the the bgl. It could contain placement information for effects or models, but not the models itself.
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thank you so muchIn that case no mdl files are found the the bgl. It could contain placement information for effects or models, but not the models itself.
As Arno said in the post below yours, you may have a bgl library - that means every object/model in this library is separate.
You can only apply effects on a model separate, not on libraries.
So a solution for your problem would be to place all the objects in one mdl file. Then you apply your effects and place it by using the placement tool in MCX.
Hi there!
I luckily found out by myself how to create dynamic lights for aprons for example, so I made a video to make it a bit more simple. IDK if I can share my YouTube link in this forum.
Yes, P3Dv4.4The spotlight effect is only generated when you make a P3Dv4 mdl file, is that what you did?
I have made a try with v4.2 and it is the same, the fx is not getting generated. I'm attaching the mdl.Let me check, it might have made a mistake that it only does for v4 and not for v4.4.
To be precise:4.2? MCX only had v4 MDL and v4.4 MDL as output options. So which one you used?
But I'll check tonight.
Really thanks for the video! It is very helpful!
I have two issues / questions:
Unfortunately from MCX the spotlight FX is not generated. It should be generated next to the mdl file, correct?
Why is it necessary to have the video_text.fx anyway? The spotlight alone would not be enough? What is the function of that effect?
Thanks a lot!
If that is the cause, I don't think I can see the light pole model at all, can I?Maybe you have a corrupted XtoMDL or BGL compiler try redownload the SDK
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