- Messages
- 475
- Country
You can get the P3Dv1.4 SDK here: https://www.fsdeveloper.com/forum/resources/prepar3d-v1-sdk.227/
Basically, the SDK for FSX:SE is incomplete, and it's a bit of a nightmare to collate the FSX SDK and update it through its various iterations (which must be done in the right order!). The P3Dv1.4 SDK works for all versions of FSX, as well as P3Dv1 (if anyone still has that).
The GP Texture file will be generated when you compile the airport, and is by default contained in a folder called ADE_GP_Textures, which will be in the same place as your compiled airport.
Edit: here's my version, with the folders arranged as I suggested. I've left the ADE_GP_Texture folder 'as is' so you can see it. I haven't corrected any of the other errors that Jon and I noted earlier.
Basically, the SDK for FSX:SE is incomplete, and it's a bit of a nightmare to collate the FSX SDK and update it through its various iterations (which must be done in the right order!). The P3Dv1.4 SDK works for all versions of FSX, as well as P3Dv1 (if anyone still has that).
The GP Texture file will be generated when you compile the airport, and is by default contained in a folder called ADE_GP_Textures, which will be in the same place as your compiled airport.
Edit: here's my version, with the folders arranged as I suggested. I've left the ADE_GP_Texture folder 'as is' so you can see it. I haven't corrected any of the other errors that Jon and I noted earlier.