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Hi Paul,
I think it is still the normal diffuse texture, but it probably appears darker because of a problem with the lighting in the preview and/or mixing the color and the texture.
I did exactly what you describe, but I can not reproduce the problem here. All textures load fine. I would suggest that you remove the configuration files as a test and start with all default settings.
They are not in the registry, but stored in the following folder:
Documents and Settings\{user}\Local Settings\SceneryDesign.org
You find multiple subfolders there for the tool. It is how the .NET frameworks saves the settings, I still have to figure out how all the files relate to each other.
When I initially load up the B206 model in MCX, (first model),
it should display the default white Bell_206B_T.dds texture.
MCX loads up a grey/green textured B206, (see screenie).
which I'd assumed was the specular bell_206b_t_spec.dds texture.
I think it is still the normal diffuse texture, but it probably appears darker because of a problem with the lighting in the preview and/or mixing the color and the texture.
If I then load up the EH101
it displays ok.
If I then reload the B206 from the MRU list,
it then fails to load any textures.
I did exactly what you describe, but I can not reproduce the problem here. All textures load fine. I would suggest that you remove the configuration files as a test and start with all default settings.
Where in the registry are you storing the MCX settings please ?
They are not in the registry, but stored in the following folder:
Documents and Settings\{user}\Local Settings\SceneryDesign.org
You find multiple subfolders there for the tool. It is how the .NET frameworks saves the settings, I still have to figure out how all the files relate to each other.