Recent content by airernie

  1. airernie

    FSX Import BGL - Texture Load Failure

    Just a follow up. I was able to get copies of the missing textures and by copying them into Addon Scenery\textures folder have them recognized. Not as clean and organized as I wished, but it works. I have another question, but I'll pose than in a separate topic.
  2. airernie

    FSX Import BGL - Texture Load Failure

    Thanks George, I contacted the author, but he hasn't flown sims in years. I'm hoping he still has the original work files. I have located some of them and will eventually find the rest if he can't Ah well, learning about and fixing things in FSX is actually more enjoyable to me than flying.
  3. airernie

    FSX Import BGL - Texture Load Failure

    Thanks for the responses. I need a bit of time to look them over and try a few things. By way of more information; the file I am opening in MCX is the krap_westjet-hanger.bgl file and it resides in the same folder as the runway (AFCAD?) bgl. It contains a building object which the airport...
  4. airernie

    FSX Import BGL - Texture Load Failure

    Importing a BGL using MCX, but am receiving a "Failure to load texture" message for some textures. The textures in the Texture folder which is in the same sub-directory as the Scenery\.bgl file are loading. The textures in the texture folder of the object itself are not loading. I realize...
  5. airernie

    Any reason to resize?

    Thanks for the answer. I didn't realize that the 2048x2048 textures still got loaded. Guess I'll be doing some resizing. :)
  6. airernie

    Any reason to resize?

    I am currently using FSX with TEXTURE_MAX_LOAD=1024. I know that some users resize their 2048x2048 textures to 1024x1024 so that it eases the load on FSX. However, my understanding is, that if a 2048x2048 texture has a 1024x1024 mipmap then the setting above will force the mipmap to load...
  7. airernie

    Prompt for which simulator

    Thanks. I didn't find it earlier searching for FS9.exe. It was buried under Microsoft Games as 9.0. A recent add on placed it there because it's a recent occurrence.
  8. airernie

    Prompt for which simulator

    I'm sure that I've encountered this before and even fixed it, but it's back. For some reason ADE is prompting me on start for which version, FS9 or FSX I have. I only have FSX, but have a suspicion that ADE is finding a reference to FS9 somewhere. Any clues on how to fix this? Thanks, Ernie
  9. airernie

    Effect of missing texture

    Thanks, for both answers. I'm just intrigued by how frequent I get the unable to load texture message. Makes me wonder what I'm missing , or if it's just sloppy programming and the developer left behind references to textures that aren't in the finished product. Either way, it was happening...
  10. airernie

    Effect of missing texture

    Really just a curiosity, but I recently added ShowMissingTextureAlert=1 line to my FSX.cfg. Surprisingly, or maybe not, I'm getting missing textures on many of the freeware airports that I have installed. I also ran into a couple missing textures with the FeelThere E175. My question is; do...
  11. airernie

    Placement of Effects

    Not sure where to ask this, but since it pertains to an aircraft. I have several TFS, FAIB, etc. aircraft that come with effects files. Typically these would be placed in the FSX\Effects folder. I would like to isolate them and wonder if I put them in FSX\Addon Scenery\effects if FSX would...
  12. airernie

    FSX Nudge Feature

    Sorry to bump an old topic, but as an update; the Nudge feature is described in section 14.4.4 of the more recent manual.
  13. airernie

    FSX AI-Aircraft Editor Show Texture

    Got an answer at AIG. Apparently this is pretty normal with FSX converts. FSX will read the DDS files if it can't find BMP.
  14. airernie

    FSX AI-Aircraft Editor Show Texture

    I installed the FS9 version of the TFS Dash 8-200 from AIG, then applied the FSX conversion.. or at least I think I did! In the process I replaced the FS9 models, updated the texture folders to include the new TFS_Dash8_Q100-200_L.dds, opened the TFS_Dash8_Q100-200_T.bmp file, inserted the...
  15. airernie

    FSX Bleedthrough

    Thanks GaryGB, I knew there was a catch to this scenery design stuff. :) You explanation helps a lot.. Got some more reading to do.. Ernie
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