Recent content by Al FR-153

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    FSXA BUMP - Stock airport won't go away - v1.76.6715 STILL AN ISSUE

    Thank you George, Had to go about it a slightly different way, possibly version differences, don't know....but...at least I could see where they were in ADE and delete them individually. Issue resolved. Thanks again. Might add....the M$ individual that did this airport originally had...
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    FSXA BUMP - Stock airport won't go away - v1.76.6715 STILL AN ISSUE

    Hi Tom, For starters, there is NO indication in ADE that the signs are even there....unlike when I place one in the correct location. See the area circled in first couple pictures. I have tried exclusion boxes (with 'All' and individual selection ticks), whole field exclusion of 'ALL' (not a...
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    FSXA BUMP - Stock airport won't go away - v1.76.6715 STILL AN ISSUE

    I'm working on KIKV - Ankeny Regl (0202\scenery\APX23170.bgl stock airport) and cannot get the taxi signs to go away without going in and renaming APX23170.bgl file. That however also takes out 46IA airport which is within that BGL file so it is not a 'cure'. I have double and triple checked...
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    FSXA ADE 175 - Cannot get Custom Line textures to appear

    BINGO!!! :oops::oops::oops: Thank you Don. I guess I missed that step in the book and the memory bank (brain or what is left of it). Al
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    FSXA ADE 175 - Cannot get Custom Line textures to appear

    Not much Tom. That is why I think there is a linkage issue. For info, I reloaded the ADE 175 thinking something got clobbered during initial install and I still get the same. Texture Definition works fine, but Line Style Definition states 'None' and there is no pull-down available, yet the...
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    FSXA ADE 175 - Cannot get Custom Line textures to appear

    Thanks Doug but it didn't help. Copied the files as directed and v2.2.18 does show up, but in the same condition.
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    FSXA ADE 175 - Cannot get Custom Line textures to appear

    Since update to V1.76.6715 from ADE 170 I cannot create a custom line. When the GP Editor (V2.2.16) comes up, there is no indication of available 'Line Pattern/Style' or 'Main Texture' for that matter, they are grayed out. Checking the texture folders, all are there and all have the contents...
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    FSX map and associated ICAO codes - ANTIQUES

    Thanks Barry..........We'll go that route for now and see if we can make sense out of this map project. I was in hopes that Microsoft would use its own tools such as Excel & Access and make a real database, but I guess I was expecting too much.
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    FSX map and associated ICAO codes - ANTIQUES

    Sorry, but the old S47 now has the ICAO code of KMTK and has for awhile. FSX calls it S47 because the database is OLD. However, my question is about the map that FSX uses and what the possible file name for the database might be. It may possibly be the same file that is used for the 'Select...
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    FSX map and associated ICAO codes - ANTIQUES

    In other threads, I can see that there are numerous errors in the FSX ICAO codes, but this one is slightly different. Can anyone tell me what file(s) are associated with the map that FSX uses? It apparently has a database somewhere in the system, but I have not been able to find it. It is...
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    FSX Apron illumination problems

    Make two 'light emitting' circles and place them perpendicular to each other. Then, as you turn, the surfaces will remain active and not have an 'off' position. Just a thought from days gone bye.
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    ADE 1.67.5684 - Exclusion Rectangles

    Saw this in 1.65 so I did the update to 1.67 and have the same thing happening. When you attempt to draw an Exclusion Rectangle and place your cursor in the upper left and then drag to the lower right....you get an error flag stating that "Exclusion Rectangles need to be drawn from top left to...
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    ATIS support in multiplayer.

    Amen to that.... I agree 100 %. And while we are at it, how about the option of leaving the AI flights active so there is traffic into the area. It might take too much processing power at LAX, ORD, DTW or New York area but flying GA into Podunk, Kentucky or Harbor Springs, Michigan could use a...
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    FS2004 CAT problem after compile

    Hi Arno, Didn't forget, something else must have happened. It seemed to take forever when I sent them up....... We'll try again here. Sorry, Al For some reason they don't want to go. I will email them to you directly. :whiteflag
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    FS2004 CAT problem after compile

    Hi Arno, Found one operator error on my part, but it still will not load as a combined project (files attached). It now stops at 68 on the load bar and refuses to go further. For info, I did split the project and made a doors file and a building file. Both compiled and work as...
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