• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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Recent content by Albi

  1. Albi

    3d software for custom runway/apron?

    Is there a better software to create custom runways, taxiways and apron for p3d/fsx? Not afcad designer (ade)or gmax(old)
  2. Albi

    SODE jetway fails to export from GMAX

    I have been creating a jetway and when I export from Gmax I get a series of errors- "No definition found for animation "SODE_Jetway_Root_Rotation_CTRL", "Ending an animation which wasn't started Node= BONE_ROOT. Anim = SODE_Jetway_Root_Rotation_CTRL CurAnim=" It keeps going for another 7 types...
  3. Albi

    P3D dynamic light problem

    I have been playing with dynamic light for P3D 4. Added a spot light, set the orientation to face down to the ground. Added the created .fx to P3D's effects folder but when I test it in P3D, its always in the default sideways angle. Also it doesn't follow my light intensity parameters...
  4. Albi

    Why is MCX programmed so complicated?

    I made a work around. In gmax, I merged -attached all same texture polygon into one big polygon. Now it has 1 specific texture per object and all show up. SOLVED. Thanks Arno and others. Didn't know there was such a catch on MCX.
  5. Albi

    Why is MCX programmed so complicated?

    Here's an example. I created 4 textures. Without duplicating anything, I added those 4 textures to different objects such as the very top dirt and color overlay, concrete base and some asphalt base and then taxiway edges. Once I import to MCX, the top colored dirt texture won't show up. One of...
  6. Albi

    Why is MCX programmed so complicated?

    Whoever programmed MCX, did it too complicated. I exported layers of runway from gmax, it has 7 textures (including markings). MCX just loads 4 of them. To make it easier, I duplicated few objects and MCX doesn't like it? It never loads those 2 objects. Attaching files. Gmax image shows runway...
  7. Albi

    How to add night texture in photoreal ?

    I have created photoreal for a vast region with 140 tiles with sbuilderx. If I try to load night texture thats _LM via sbuilder, it takes forever for a file to load. I tried editing INF file and added LM via that, then used resampler.exe to compile to BGL. It processed Day and night but when I...
  8. Albi

    Arctic circle coverage

    Iam doing ground photoreal for an arctic airport, but Sbuilder doesn’t have coverage on artic region, how can I do It? For satellite imagery
  9. Albi

    How to create animated approach lights?

    How can I create custom animated approach lights for runway? The ones on antenna. How do I animate them in a sequence?
  10. Albi

    Gmax orientation help!

    I will try out that today evening..
  11. Albi

    FSX Disappearing Animated Vehicles

    So it is in MDL Tweaker? Could you tell me which one I have to change? Newbie to animation in fsx.
  12. Albi

    Gmax orientation help!

    It works fine in FSX after exporting even thought I see it weird in MCX. But now the problem is the animated bus (I had an animated bus from gmax) is disappearing, only viewable from certain angles..such as a zoomed out view in top view.
  13. Albi

    FSX Disappearing Animated Vehicles

    I have the exact problem, can I have the link to that file?
  14. Albi

    Gmax orientation help!

    How do I set axis Y is up in gmax? Currently Z is towards up. It’s messing up my animation when I take it to MCX.
  15. Albi

    Gmax animation problem (Solved)

    It works now, I just had to reinstall Gmax.
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