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Recent content by arno

  1. arno

    Attached Object Editor not displaying all objects

    Hi, What I described above is the best approach to allow FS2004 to FSX or FSX to FS2004 conversions. But I also just realised that when doing FS2004 to FS2004 conversions that it would be easier to just remember the colour of the original model. So I have just coded that change so that in the...
  2. arno

    Attached Object Editor not displaying all objects

    Hi, I had a look at the landing light. Let me try to explain what happens. When you import a FS2004 model ModelConverterX maps the landing light to the fx_landing.fx effect, since the internal representation of the model is more close to the FSX way where the landing lights are effects. This...
  3. arno

    Attached Object Editor not displaying all objects

    It's more likely the interior and exterior duplicates of the same light. Since I implemented the FS2004 export properly (a few years ago) iam doing the filtering.
  4. arno

    Attached Object Editor not displaying all objects

    On inport of the MDL file ModelConverterX will remove these double light points, so only one is shown in the editor. And on export the right structure is added again. But I guess there is a bug in this inport - export flow that influences the brightness. I haven't had the time yet to check this.
  5. arno

    Attached Object Editor not displaying all objects

    Correct, that is what the editor does. I need to check, might be that I'm missing something on export.
  6. arno

    Interactive move and rotate

    No problem, fixing annoying bugs is often more important than making new features. And for many years suggestions and questions in the forum have succeeded in distracting me and starting to work on something else. But that variation is also nice.
  7. arno

    Attached Object Editor not displaying all objects

    OK, I have found the bug. For objects with multiple representations (interior, exterior) the edit did indeed sometimes use the wrong index of the attached objects, resulting in an attached object to be shown in the property grid that was not in the list on the left. I will fix these issues in...
  8. arno

    Attached Object Editor not displaying all objects

    Hi, I had a look at the issue. The model you linked does indeed have 6 attached effects (3 in the exterior model and 3 in the interior model). It seems like the attached object editor does not always select the right nodes to show, therefore removing does also remove the wrong one. Seems like a...
  9. arno

    Interactive move and rotate

    The latest development release includes a feature that has been requested many times already. That is the ability to interactively move model parts and attached objects with the mouse in the 3D preview. When in the navigation interaction mode you can press and hold the M key to enter the move...
  10. arno

    P3D v4 Weird issue with texture parameters not being retained

    Albedo color is called diffuse color in FS2004 models and that is stored.
  11. arno

    Attached Object Editor not displaying all objects

    Sounds like a weird issue, I'll have a look if I can reproduce it here.
  12. arno

    MSFS24 MCX v1.9.2026.0706 Failed to read object from BGL file

    In the next development release I have made the reader more robust for incorrect bone indices so that the objects will load.
  13. arno

    MSFS24 MCX v1.9.2026.0706 Failed to read object from BGL file

    I can reproduce the error. For the objects that fail it seems to be an issue with reading the skin and bone animations. I need to check exactly what goes wrong there.
  14. arno

    MCX Developer 1.7

    Good to hear you fixed it. Just for my information, was it the DirectX link or the C++ redistributable link that fixed it?
  15. arno

    MSFS24 MCX v1.9.2026.0706 Failed to read object from BGL file

    Looking at the log 86 objects were loaded , but some objects do give errors. I need to check what is different on those MDL files in the BGL.
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