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Recent content by arno

  1. arno

    Newbie issues. FSX to FS9 aircraft conversions

    If you load via the aircraft.cfg file ModelConverterX will merge the exterior and interior MDL into one object automatically. For the ASM tweak error, which model are you using now so that I can try to reproduce it here?
  2. arno

    Newbie issues. FSX to FS9 aircraft conversions

    You would have to load ghe aircraft via the aircraft.cfg file so that both models are loaded at once. Then you can export the interior and exterior model at the same time to FS2004.
  3. arno

    scenProc Some thoughts on Create3DBuilding: Parapets and Texture Mirroring control

    I'll add that material attribute in the building configuration as option.
  4. arno

    Sceneproc Multiple Simobject Random Placement

    Hi, I have just coded the change, so in the next development release you will be able to do this.
  5. arno

    Sceneproc Multiple Simobject Random Placement

    Hi, At the moment that is not supported, but it should be relatively simple to add.
  6. arno

    Are you using Tapatalk?

    12 replies is maybe not a lot, but it seems the addon is not really used anymore. Since I disabled it already to see if it influences the performance of the site, I'll probably just keep it disabled.
  7. arno

    scenProc Some thoughts on Create3DBuilding: Parapets and Texture Mirroring control

    I know it's been a while, but I have started coding proper parapets roofs for the building generator now. So in the not so long future it will be available as extra roof type.
  8. arno

    Newbie issues. FSX to FS9 aircraft conversions

    Hi, I have done further testing, but the behaviour that the REFLECT texture is added automatically does only happen when you enable the HasReflectMap option in MakeMDL. If you leave that unchecked MakeMDL does not automatically add a reflection texture to the ASM files. In that case you can...
  9. arno

    Newbie issues. FSX to FS9 aircraft conversions

    I think you are right about that, that is what I see with MakeMDL as well. But on the other hand, in the ASM file you could change it to any filename you want of course :)
  10. arno

    Newbie issues. FSX to FS9 aircraft conversions

    Yes, but those options in MakeMDL are only needed if you want MakeMDL to add these textures automatically for you. You can also add them via the X file, as ModelConverterX does. But it seems that the reflect texture only works when it has the same name as the diffuse texture, else MakeMDL just...
  11. arno

    Newbie issues. FSX to FS9 aircraft conversions

    I can't reproduce that MakeMDL automatically adds a reflection texture to the object based on the filename. The only thing I see is that a damage texture is automatically added when the name ends on _T. But I'll do some further testing.
  12. arno

    Conversion Problem: MCX A320Neo FSX to FS9

    I did also have a look at the specular power value difference, it turned out that value was not read correctly from the MDL file and therefore it used the default value of 50 in ModelConverterX. That will be fixed in the next development release as well.
  13. arno

    Conversion Problem: MCX A320Neo FSX to FS9

    Using the model that Ed sent me, I have been able to reproduce and fix the issue that the transparency was lost. The next development release will contain the fix.
  14. arno

    Newbie issues. FSX to FS9 aircraft conversions

    I have another look at the afterburner, but my conclusion is that it uses some very specific combinations of source blend, destination blend and reflection scale values that such a material can not be represented in FS2004. So that part will take some manual adjustments on conversion (either...
  15. arno

    Newbie issues. FSX to FS9 aircraft conversions

    Fixed the canopy transparency now, so that exports OK. Only weird thing is the afterburner flame that has a weird look in the FS2004 model. I'll check that tomorrow.
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