Recent content by arno

  1. arno

    Material Editor Error

    The drawcall minimizer can handle textures with and without night textures mixed. I'll try to look at the crash tonight. Didn't have time yesterday evening. But I'm sure it's a bug, since MCX should not crash.
  2. arno

    Default zoom level

    Hi, I suspect that the aircraft.cfg file contains some point that is further away from the aircraft. Can you try to turn these points on in the preview to see if that's the case? How do you see default zoom levels to work?
  3. arno

    Material Editor Error

    Could you send me the object for testing? Then I can try to reproduce the bug.
  4. arno

    MCX with P3D v4.3, P3D v4.4 & P3D v4.5

    Yes, there is no 4.5 mdl format, so the format is still 4.4 even if you update the SDK.
  5. arno

    FSX:SE MCX just stopped compiling .bgl's

    Happy to hear you got it working again. Much more fun to spend time on designing than trying to get tools to work (unless you are me)
  6. arno

    MCX with P3D v4.3, P3D v4.4 & P3D v4.5

    Good to know. Of course the mdl format will be the v4.4 version in that case since you have PBR.
  7. arno

    MCX with P3D v4.3, P3D v4.4 & P3D v4.5

    If you export a mdl file without PBR materials with the 4.4 or 4.5 SDK it will generate the v4 MDL format instead of the 4.4 mdl format automatically. So no need to select a different exporter for that. Not sure what happens if you mix materials.
  8. arno

    FSX:SE MCX just stopped compiling .bgl's

    What does the event log say?
  9. arno

    scenProc feature roadmap

    I have made improvements to the feature detection, which might also help for buildings. I just haven't tested them with buildings and they are not yet in the development release.
  10. arno

    MCX with P3D v4.3, P3D v4.4 & P3D v4.5

    Hi, I would consider 4.4 and 4.5 as equal, since they can both make the 4.4 mdl format that includes the PBR settings. It makes sense to still support the old v4 as well, since it is a different mdl format from v2 and v4.4.
  11. arno

    P3D v4 PBR puddles not showing in simulator

    Are your ground polygons in the same bgl?
  12. arno

    scenProc feature roadmap

    Hi, For the area I'm working on footprints became available, so I didn't continue on building detection.
  13. arno

    MCX Doesn't open .SCA files.

    How big is the sca file? Also reading the bgl directly has better performance typically.
  14. arno

    Can't export PBR mdl

    The new development release is online by now.
  15. arno

    P3D v4 Normal map strength

    Neither the old or the PBR material in the mdl has a setting to control the strength of the map AFAIK.
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