Recent content by ASHLEY JONES

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    Creating lower resolution bmps/dds

    Im using gimp and DXTBMP. Ok, ill have a play around. I use MCX a fair bit too and understand Arno provided the ability to be able to combine texture sheets so ill look into that as well. Ill experiment with 1024x1024 and dxt1 first though. Thanks for the suggestions:) Sent from my iPhone...
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    Creating lower resolution bmps/dds

    Hey, I have a set of virtual cockpit textures which work great in my sim but the PC takes a bit of a beating whilst doing so. The files are dds format and I'm used to 1024x1024 bmps and not so much dds. Hence, I was wondering if there is a way to reduce the quality of these larger dds files...
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    Setting Node diameter on apron/taxi links

    Hey peeps, I am trying to draw as close to a circle as I can using Apron links and the circular helper shape in ADE. However, as the default node diameter is so large, I can't see where to put the next node on the circle helper shape so that it's close enough to resemble a circle. Is there...
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    FSX Photoscenery does not match the ground poly: Solved problem.

    Ok, thanks for sharing. It’s good to know for the future :) Love your products by the way. Keep up the great work [emoji106] Sent from my iPhone using Tapatalk
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    FSX Photoscenery does not match the ground poly: Solved problem.

    Interesting, I’ve been making photoscenery to liven up some of my older sceneries. It’s a lot of fun using scenproc, SBX etc. Out of interest, how do you go about purchasing a google image? Is there a special site to go to? Thanks Sent from my iPhone using Tapatalk
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    FSX Photoscenery does not match the ground poly: Solved problem.

    Thanks for this, even though it was some time ago you posted it. I think I am about to run into this same problem and I will apply this method!
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    Setting default properties for GP lines

    Thanks Tom, I have been using this feature and it works well for things that are parallel and certainly speeds things up. I seem to have a problem with dragging and changing angles, but that might be more to do with the laptop than ADE. Anyway, I have made 2500 bend markings and probably have...
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    Setting default properties for GP lines

    ok, thanks for the reply. Back to clicking...
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    Setting default properties for GP lines

    Hey, I am currently mapping out markings on taxi-ways in ADE and have probably about 2000 of one particular type which are the same Line width, Main Texture, and Line Pattern/Style. This process is crazy repetitive and I'm losing the will to live after making about 500 of them going through the...
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    Stick buildings

    ok, after to some effort and a few changes, I managed to finish the project. I used ADE for all industrial shapes and some how managed to get house autogen to show up using the PointToPolygon command. Thanks for the help
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    Changing generic buildings default textures

    Hey guys, thanks for the info. Ill explore SBX a bit then. Thanks! Sent from my iPhone using Tapatalk
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    Changing generic buildings default textures

    Hi, I am making some warehouse buildings using ADE, specifically using the add generic building. After searching the main texture folder I have found which default textures are assigned to the generic buildings and so I could just overwrite those textures with the textures of my choice. I would...
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    Stick buildings

    Ok thanks for looking. I have a basic PR bgl of the scenery. Ill post it up here later today. You might be able to see a bit better with that. So what autogen should I be using? I’ve used default values before on PR and it works fine. Sent from my iPhone using Tapatalk
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    Stick buildings

    Is that regarding the autogen file?
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    Stick buildings

    I have inspected the created autogen in the annotator and the output from scenproc seems to have worked. Some buildings have been split into smaller footprints, but I don't see that being a problem. However, I would say about 90% of my autogen does not show up in P3D and when it does, half of it...
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