Recent content by AumKem

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    Basement object elevation

    Hello, I search for P3DV4 to do basement service doors entrance in a buliding ( 2 doors are in the basement) I have tried to modified a lot of things in the flatten CVX ADE Bgl but nothing works. It is always flat . Any idea on how to do it ? Thanks very much Kind regards
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    Sloped runways

    Dear Kamarad, can you show (or send me in MP) your ADE details please like your modified taxi or runway points as well as your background surrounding poly ? Thank you very much Best regards
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    Sloped runways

    Hello misters Nagmaal ,Carlos, Kamarad and Jay Thanks for your great answers ! I will test every advises on my new scenery and report here what i will find . Kind regards
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    Sloped runways

    Dear master developers. Can i ask you the best way to do sloped runways (for P3DV5) . 1. Do i need to design the slope on Sketchup or Blender and adjust something on the flat ground poly by MCX ? 2. Do i need to do the slope on MCX ? 3. Do i need to slope everything like runway lights etc...
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    Mcx multiple attached objects

    Hello, I search the way to attach the same effect to all objects recognized in the BGL.(airport lights) From now i am attaching some airport lights one by one (dynamic ones) (i work on sketchup) But the MCX boxes view function find all my lights object in the BGL That is why i am wondering if...
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    P3D v4 PBR puddles not showing in simulator

    Hello, I finally did my first worked puddles in P3DV4.5 . From now i don't use PBR textures, but it change nothing on my issue i think. I needed to set "destination blend to > One" to avoid the black track draw effect . At this step all is working but the "take into account" setting is not...
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    Blender2FSX/P3D (v0.9.5 onwards)

    Sorry for my english.. No after all the issues , i have imported a free blender object , no worry i will search for the texture , if i ask is because i was thinking you know about it. i will add screens so you can be sure it is not linked to blender. About the path , i am new in blender and...
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    Blender2FSX/P3D (v0.9.5 onwards)

    Ok i will look the texture , any idea ? it looks like a LM texture at night ..curious (not my object ) the same for do a loop path ,don't find..
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    Blender2FSX/P3D (v0.9.5 onwards)

    I am happy to tell you that i was able to animate a blender model vehicule in the sim !! (P3DV4.3) -It rest just fiew things , i have applied all advised settings to the FSX/P3D materials ; but under the light (in the sim sun light) texture is to much white (almost unreadable) ... in the night...
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    Blender2FSX/P3D (v0.9.5 onwards)

    Hello, Found it , it change nothing for the error with Sketchup models but i will test today with a blender object.
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    Blender2FSX/P3D (v0.9.5 onwards)

    Hello Pyscen, Yes my objects are made on sketchup... so i tried to import ADE to animate one of them from now into blender.. yes Sketchup can't be used to animate on FSX P3D from what i know.. "To change the animation to Interpolation -> linear you can do so from the Dope sheet... open up...
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    Blender2FSX/P3D (v0.9.5 onwards)

    Hello, No , sorry where is that function ? i am curently searching. thank you. It seems there is issues with sketchup models in general.
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    Blender2FSX/P3D (v0.9.5 onwards)

    Hello, There is no other simulators that a clean P3DV4.3 on my computer. The fsx notes are linked to the Blender2FS tool kit i think because it work for FSX and P3D . There is no link or setting error linked to FSX . Blender FS tool is automaticly detect my 4.3 SDK . It works perfect with the...
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    Blender2FSX/P3D (v0.9.5 onwards)

    That's what i did : Created smalll animation by added a Path curve and object constraint. -Change end to 1024 / inserted start keyframe at 0 and the end keyframe at 1024 ; added 40 keyframes between start and the end : animation is working well. -From Blender2FSX/P3D : Use P3D SDK / ver4x SDK...
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    Blender2FSX/P3D (v0.9.5 onwards)

    Sorry join what ? and where ? My objects came from sketchup. Maybe something with the materials. I have just loaded the ADE vehicule file (who included the textures) I am testing with a simple cube but from sketchup to see if i can recreate the same good result that i am able to have with the...
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