• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by charlymorton

  1. charlymorton

    One click hangar

    Happy the issue has gone away. There hasn't been any development on the plugin for more than five years as I've been focusing on creating AI aircraft repaints, AI flight plans, AI models and other tools. For the tower, there's a field called tower levels, where you can set different radii and...
  2. charlymorton

    One click hangar

    Hi, I'm going to have a look at this. Could you please advise which steps you took to produce the error? There is a log.och file in the plugins/OCH folder which could be helpful.
  3. charlymorton

    I'm working on aircraft... (2020)

    I'm currently working on am AI Cessna Citation I Have posted some videos of it as well, last one showing off custom taxi-out flap animation and custom thrust reverser animation:
  4. charlymorton

    Blender Normals/Shading issue

    Excellent, thanks. Edge Split modifier solved it for me. Also, great tip on more edge loops. I will keep this in mind for my next AI model.
  5. charlymorton

    Blender Normals/Shading issue

    Thanks Doug, Ah, had a two year old version of MCX, so no wonder I didn't find it. Unfortunately, this yielded similar shading results, with each part shaded separately.
  6. charlymorton

    Blender Normals/Shading issue

    Thanks Doug, Is this the SmoothShadingNormalTolerances? Should I expect parts which fall in below the dot product value to look smooth if I use it?
  7. charlymorton

    Blender Normals/Shading issue

    For my aircraft model I'm struggling with a shading issue which I am positive is caused by the normals of the model. When I cut out the flaps, spoilers, main gear doors and main gear wells, I had set shading of the wings to flat. When I set shading to smooth the shading of the different wing...
  8. charlymorton

    FSX:SE Fan animation issue

    I've started modeling AI aircraft in Blender and am using the Blender2P3D/FSX plugin to export my aircraft to FSX and the first one to be released is the Cessna Citation I. All animations apart from the fan animations seem to work ok in FSX. I've tried to both use the .mdl file generated by...
  9. charlymorton

    Background Image in ADE

    Thanks Kevin. I will have a look at updating it. I'm only using sas planet now as I find it much better than gmapcatcher
  10. charlymorton

    Only parts of model showing

    Ah yes, thanks, I was looking in the wrong place and got waylaid when I looked in the HV. :) All good now, thanks.
  11. charlymorton

    Only parts of model showing

    The parts model parts in question are not listed in the HV in MCX 1.4 but they are in MCX 1.3. Also noticed that in MCX 1.4, they are listed as LOD 300, but in MCX 1.3 they are listed as LOD 301. Also, the object information show different drawcalls and triangles on 1.3 and 1.4
  12. charlymorton

    Only parts of model showing

    The texture is showing as you can see in the screenshot. It's the fuselage which is missing
  13. charlymorton

    Only parts of model showing

    I've come across an issue displaying the JBAI Learjet 40 and 45 aircraft, available from http://library.avsim.net/esearch.php?CatID=fs2004aia&DLID=72929 and http://library.avsim.net/esearch.php?CatID=fs2004aia&DLID=79719 It looks like only the wings and tail are visible. This is in MCX version...
  14. charlymorton

    Autofill of image coordinates

    Thanks, Jon. :)
  15. charlymorton

    Autofill of image coordinates

    Hi Jon, In my tutorial for adding a background image to ADE, one of the options included is using SAS.Planet. When you save an image file, you have the option to save a kml file as well, which includes the corner coordinates. Would it be possible to have ADE look for this file when adding a...
Top