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Recent content by claus kludder

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    SOLUTION; Looped key framed animation of an rotating disk, with on/off swith now WORKING...

    You're right Bill ;) Because Im curius learning the XML, I spend a few hour's testing it. How ever I could get the Switch activate the Ventilator with the (L:var,unit and the <sim> variable, but the Switch wont move at all no matter what <CallbackCode> is used... So now Im that clever :)
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    Animation Loop On/Off; Possible?

    With a Little help from Taguilo, the code now looks like this, and can be used for any kind of looping an non ambient animation... <Animation name="Ventilation_Switch" guid="80AAE78A-E159-463b-A9EC-6672BA0ED196" length="100" type="Sim" typeParam2="Ventilation_Switch" typeParam="AutoPlay" />...
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    SOLUTION; Looped key framed animation of an rotating disk, with on/off swith now WORKING...

    Hi Tom Actually both yes and no, The "Lag" variable is used to control the speed of the animation used to the push-pull switch / lever, and is used for most simple non looping animation like door opening ect. ect. The problem here is its two different type of codes. The first is non looped and...
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    SOLUTION; Looped key framed animation of an rotating disk, with on/off swith now WORKING...

    This is great, thanks a lot :) The (L:Ventilation_status) was just what was needed as well as the 0 - 1 &gt; ... Actually I thought it was something like this, when using "&gt" instead og "Lag", there has to be a code for both positions. Now the switch "lever" moves with identically speed both...
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    SOLUTION; Looped key framed animation of an rotating disk, with on/off swith now WORKING...

    Heres the Gmax file ( FSX Gamepack ) of the Switch and the Ventilator with rotor, both with animated dummy's and UW mapped, bot no textures. Because its only the switch that has an "Lag" parameter, not the actual rotating rotor in the Ventilator, Theres a small delay ( a few seconds ) in the...
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    SOLUTION; Looped key framed animation of an rotating disk, with on/off swith now WORKING...

    Like this ;-) Thanks, Im very happy that I found that "Wiper" code, I thought I was going crazy after three days trying to loop that rotor... Tomorrow I will attach a sound of the ventilator, Im too tired now since been working 14 houers on this crazy Microsoft XML ;-) Have a nice day Bill Claus
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    SOLUTION; Looped key framed animation of an rotating disk, with on/off swith now WORKING...

    SOLUTION; Looped key framed animation of an rotating disk, with on/off swith now WORKING... I tryed out this for a key framed animation ( An Ventilation rotor in the VC Roof, with an on/off switch on the Dashboard ) for FSX & P3D modeldef.xml, and it did not Work for Me even seach and try out...
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    Animation Loop On/Off; Possible?

    If You just wan an keyframed animtion for and objeckt as well as the on/off switch without looping, heres another example wich can be used for any animated object with a switch to start and stop the animation... <Animation name="switch_cabin_heat" guid="BC4DDB66-F7AB-4eb3-8CCE-43DD216DE7A8"...
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    Animation Loop On/Off; Possible?

    SOLUTION; Looped key framed animation of an rotating disk, with on/off swith now WORKING... I tryed out this for a key framed animation ( An Ventilation rotor in the VC Roof, with an on/off switch on the Dashboard ) for FSX & P3D modeldef.xml, and it did not Work for Me even seach and try out...
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    Static aircraft 1.0

    Static aircraft of my own design in Gmax Free to use in any freeware scenery Contains: Gmax ATR72 Gmax DC850 Gmax Draken And I should be credit for use of my models It's permitted to create other textures liveries It's not allowed to upload to another website without my permission
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    Animated Airbus A319 GMax 1.0

    Animated Airbus319 Gmax for FSX The model is fully animated in GMax FSX gamepack and is supported for using third party virtual cockpit (default or others) Model here is supplied with default VC Airbus A321 (copyright Microsoft) Contains: gmax source files Texture in PSD format Complete...
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    Animated AI Airbus A319 GMax 1.0

    The model is fully animated in GMax FSX gamepack with 4 levels of details. The model has landing and navigation lights build within the model (attached lights) Contains: GMax source files Texture in PSD format Complete AI aircraft with LODs ready for use in FSX LODs Close range model: LOD...
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    Dissample BGL contains GeoTiff Image

    Hi Dean Well at first I can tell You, theres no free datas covering Denmark. The Scenery I want to create a good night scenery and winter scenery as well, is the "DanVFR FSX" The scenery already contains night textures, but the looks like something from Dantes Hell... My sourcefiles is...
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    Dissample BGL contains GeoTiff Image

    Hi I have no intentions to let such a tool being public availeble. I already have the possibilty of opening / viewing the bgl's with the Tmfviewer.exe. This way I can access all the images or datas I need. problem is that I will have to take more than 60.000 screenshots to finished the...
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    Why can't we use default autogens for Phototextures?

    Hi Theres a very good tuturial here; Using the Autogen Annotator http://www.fsfile.com/18_FSX_Design.html
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