I'd like to create/modify some xml gauges by adding/changing "On Key" entries.
In xml gauges we have the section <Keys>
Then for example :
<On Key="577" ID="Control+A">
Where can I find a list of those numbers ? Especially those with CTRL+SHIFT combo. It is not ASCII code.
I search in...
Well, to much entries to check. Compare not possible. But I put a new modified one, and restart FTX Central + UTX. I miss 49 entries, but I'll see it as soon as I will use the scenery.
I can say : solved! Hard, but solved!
I searched for hours without success. To make it short :
I installed for a while (when it was published) the marvellous Solomon 1943. At that time, no problem. All was perfect.
This week I wanted to go back and here is what I get : very odd mesh!
I tried to inactive all other...
I need some help to understand a strange behaviour of FSXA. Let me explain.
I have for a while crackling sounds with and only with FSX. Only engine sounds crack. Above all, jets. Of course I tried all advises I found on Internet, but adding a sound blaster card. Nothing cures the issue...
Nop... finally your first impression was the right one !
lclookup.bgl is the source.... If I put the original one it works.
But the problem now is : how will ORBX deals with it ? I know FTX Central change lclookup.bgl. Lets see!
Thanks for your help Arno!
Oh God! I think it's deep in FSX...
I just tried to set other LC texture on FEFM... See screen! Very strange. Every where it's ok, but where by default textures are squared, also the new LC's texture I put are squared...
Oh well what does this mean ?
Yes I did.
I've got a virgin installation of FSX on another PC (to do some tests)... On this PC-test textures are ok.
I unchecked all sceneries. Kept only the very basic ones. Copied the /World/ folder from PC-test... but problem's still here
Replaced also the folder Autogen... no success
I've got a strange problem for a while : A lot of default ground textures are squared (see picture - from FEFM airport).
I unable all addon to test and still here. I tried to reinstall all default texture. Nothing changed.
Anybody has an idea of what files am I missing ?
Thanks for your suggestions. But I need to use an ai object, because I want it to move and/or to disppear under certain conditions, which is impossible with your options.
But I take note for another project. Thanks again
Bob kindly suggested me to post my request here.
I'd like to developp an idea where I need to extract the distance from a specific AI object in a xml gauge.
So... Is it possible and if yes how ? I mean what's the code...
I put an AI object (can be an airplane or else)... example the name...