Recent content by gastonj

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    View status

    Hi, Finally i did a gauge with the D Dawson tool to communicate the view status to the scripts and that solve my problem! Really a great stuff, thank's Doug! JMC
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    View status

    Thank's, I am using the dsd_fsx_xml_gauge (great stuff) but I don't write a "cab gauge" but a script for modeldef.xml. I don't want write a dll with Simconnect no more. In the sdk doc I don't find any info about this (like a global var). JMC
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    View status

    Hi, Is it possible to obtain the view status from xml code (Outside view,3D VC view,etc.) ? Thank's, JMC
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    Rotation 360° with problem (needle)

    Very distracted, I had forgotten in a copy and paste operation the heading "Animlength". But it's better to count the shots from 500 to 0 for 5 spins of the tens counter and to advance the count of hundreds 10 times slower. Now it's works fine. Thank you, Bill, for the doubt that you have put...
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    Rotation 360° with problem (needle)

    Hello, Here you can see the 2 cases of animations : https://mega.nz/#!hmJSyajQ!LzAPyYW2IUmJK3d0grxfayGi_kzeNX9QfUerMeeNoDQ I inserted another 3D gauges at left of the pedestal with same xml code. JMC Edit: Bill you are right, it's à Xml coding problem. Now I will to fix the problem.
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    Rotation 360° with problem (needle)

    It is based on a timer (you can find the code everywhere) for 1200 rounds per minute (10 rounds each 0.5 secondes which is enought because 2 needles : 1 for rounds*100 end 1 for rounds * 10), the 10's based on a modulo 10. The 3D gauge is a one shot count down from 500 to 0 in the case of my...
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    Rotation 360° with problem (needle)

    I will redo the animation. Maybe something wrong. I have no problem with tires, propeller, clock etc. but it's no really important.The little needle counts the rounds x 10. It's for simulate french system weapons of prewar II fighters. JMC
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    Rotation 360° with problem (needle)

    It's à needle for a gauge counting rounds of machine guns. You can see the failure bottom left gauge : https://mega.nz/#!RzgjnICb!YyJmJw0bZR4dB7abQI25jCRn1KgeLM3_gAmMKSUiSvc JMC
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    Rotation 360° with problem (needle)

    Oops! What do you mean by "modifiers left open" or "scale left unchecked" . Scale is 1.0 for all axes and apply modifier is checked. JMC
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    Rotation 360° with problem (needle)

    You understand perfectly.Yes it is set to linear. I did 4 times as you said and I got the same! I have other animations of this style and they work fine, a clock for example. That's why I'm amazed. JMC
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    Rotation 360° with problem (needle)

    Hi, I have a problem during a rotation animation on 360 ° for 90 of length with steps of 10, the whole having to follow a variable which is a modulo 10 multiplied by 10 of a number varying between 0 and 500 to obtain values such 0..10..20 until 90. All is right for the first 10 values from 0 to...
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    Envmaps FSX2Blender

    Thank's for the answers! It's exactly what I was looking for. JMC
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    Envmaps FSX2Blender

    Hi, I have some trouble with envmaps. The wiki manual shows the settings for Blender but what about the settings in FSX? I know that bue is top, dark bottom but I am stuck for the other faces. Anyone can help me ? Thank's! JMC
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    FSX smoothing problem [solved]

    Hello Dave, You are right! This cure the problem as you can see : Big thank's at all ! JMC
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    FSX smoothing problem [solved]

    Hi, This is what I got from Gmax ...the problem is visible only on the left aileron! It seems a mirroring problem ... JMC
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