• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by gayanll

  1. gayanll

    P3D v4 Plateau Issue with Custom mesh

    So im making a scenery for this small airport and i created a custom mesh too. In default p3d airport elevation is 300m, but in real life its 192m. i corrected that in ADE and added an Exclusion polygon in ADE too when i load airport WITHOUT custom mesh file all okey, with airport altitude is...
  2. gayanll

    P3D v4 Autogen Packages for different countries

    you use scenproc?
  3. gayanll

    scenProc Failed to read CFG

  4. gayanll

    I'm working on scenery... (2020)

    Our latest Sigiriya, Sri Lanka.
  5. gayanll

    P3D v4 Invisible in MCX

    Okey fixed it. Reason was i forgot to totally remove an accidental attach point i created. **For future reference if somebody got same issue in 3dsmax, make sure all thing under "Object-> Object properties-> User defined is deleted to comnpletely remove al attached points.
  6. gayanll

    P3D v4 Invisible in MCX

    So i modeled a rock in 3DSMAX, its hollow inside then exported as X file. there are 3 separate objects in 3dsmax file (not atached to each other) But when imported to MCX, only part of the object is visible. Any idea whats wrong? I have attached screenshots from 3ds MAX and MCX view. there...
  7. gayanll

    Project ???

    Fantastic..! This is for X-Plane is it?
  8. gayanll

    P3D v4 Texture Flicker

    Okey i'l check that out. thanks
  9. gayanll

    P3D v4 Texture Flicker

    Any idea why is this happening? Like flickering with movement of camera. I tried several "Alpha Test Level" values in MCX, but no difference
  10. gayanll

    Something similar to Scenproc

    Thanks Arno. I'll try this out
  11. gayanll

    FSX Hard surface for photo-underground

    What is apron path? and where is it?
  12. gayanll

    FSX Make apron transparent/invisible

    What is apron path? where is it?
  13. gayanll

    Something similar to Scenproc

    So how to bring "tuned" details from GUI editor to scripts?
  14. gayanll

    Something similar to Scenproc

    Appreciate if you an give me a sample filter. How do i get a input from feature detection? it doesn't give any output anywhere.
  15. gayanll

    Something similar to Scenproc

    Hi Arno attached is the image im using. of course i broke it in to smaller parts as manual says. even i went through the manual i still can't figure out what filters are to use and not. somehow i managed to get identified some trees, but then how to write the code? :banghead: