Recent content by griss0m

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    gmax plane, texturing problem

    hello all, i`ve created a plane in gmax for use as a ground polygon and i`m trying to use one large texture for the entire plane. i`ve run into trouble with a section with a few faces, i have about 8 vertices at one end and the texture appears warped on this area where there are many faces...
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    Taxiway cuffs using XML

    right, i`ve sorta got the cuffs and lines working but only when the runway texture is asphalt or tarmac!? the one i require is bituminous. has anyone else run into this? -mitch
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    Taxiway cuffs using XML

    thanks for the advice lads, i`ll give it a shot. -mitch
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    Taxiway cuffs using XML

    i`m having issues with this also! :mad: i`m doing this taxiway code by hand and have got it going ok apart from when i try to enter them into my runway. i want the yellow lines lining up with the centerline and the cuffs. i`ve attached a photo of what i end up with. here`s my xml...
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    FSX runways.

    i`ve been poking around further and see that there`s now an FSX Gmax Gamepack. does fsx accept high resolution ground poloygons as used in fs2004? this could be helpful for me in creating a high resolution runway with the priority to show over the default runway. -mitch
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    FSX runways.

    Hi Arno, thanks for your always informative and polite replies. looks like i`ll have to settle with the default stuff in FSX for now! Cheers Mitch
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    FSX runways.

    after a long break i`m back into trying to touch up an airport in fsx. i`m loving the new resolution capabilities in fsx but there`s still some issues for me. i`m wondering if anyone knows how to create an invisible runway or any other trick so as to have a higher resolution photo textures...
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    Resample: TIFF tags out of order

    Would you be able to post up a screen shot of your resample? The .inf file also would be helpful.
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    Resample: TIFF tags out of order

    I get this error also with my TIFF`s geocoded with GEOTIFF but my resample continues on with the processing and works fine. If you re-open the TIFF in GEOTIFF does it display the fields you`ve added?
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    Problems using FS2004 SDK for export

    Just a thought but maybe you're having Fs2002 and Fs2004 gamepack issues on the same system. This info is found in, Installing the FS2004 GMax SDK over the FS2002 GMax SDK.rtf in the FS2K4 gamepack directory, gmax\gamepacks\fs2004 """IMPORTANT! If you have already installed the FS2002 Gmax...
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    Regarding Gmax ground-polys

    Hi there, Have you installed the GMAX gamepack? This will be required to export from GMAX. I use the FS2004 one available at, http://www.microsoft.com/games/flightsimulator/fs2004_downloads_sdk.asp I followed the house tutorial that came with the gamepack except I used a "plane" instead of...
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    Regarding Gmax ground-polys

    Hi there, I get this also with my GMAX, FS24K Gamepack created polys. I've resorted to adding transparency under the default buildings and they seem to stay put! Did you find a solution? I created a gmax object ontop of the poly and compiled, this object didn't disappear. Seems to affect...
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