I use Lua scripts extensively to 'automate' some functions, to display a message window for a few seconds
when I select a different 'mode' for my controller assignments showing the new assignments for the
10 switches on my dual throttle quadrants. Some of my aircraft assignments have up to 13...
I fly exclusively online with the 91st Bombardment Group. We fly the A2A B-17G and several other aircraft.
We used to fly on the FSX only Digital Theme Park server but now we use JoinFS to fly on another DTP server.
This allows FSX, FSX:SE, P3D V1 to V4 to fly together.
I have used the Amazon Web Services "Amazon Polly" application to create voice files from text, in several
'voices'...US English, British and Aussie both male & female. There is a 12-month 'free' tier available and after
that one could transition to a 'pay per use' account.
My ISP is great in all other respects. My problem is that I am right on the edge of the
maximum distance from the central office. Until my ISP migrates its fiber network
out to my area I am stuck. My ISP also provides my land line which is much better
service than that provided by PacBell/AT&T...
Too bad they do not tell you how large a download is going to be! My slow internet access gets tird up for 8-10 hours or more when updating/re-downloading various OrbX products. The fastest my connect will allow is about 1 GB/hour. Hard to tell if I want to grab an update not knowing how large...
What is the difference between lines 0 and 1 there? They appear to be identical yet the FSUIPC auto comments
I have multiple assignments for the same switch in several of my aircraft and have had no problems implementing
them via edits to the INI file..
I'm not quite sure what...
A couple of the guys I fly online with in the 91st Bombardment Group use that voice activated system or one that is similar. I've not tried it as of yet but may do so in the future.
I muse to use Thrustmaster controllers back in the 90's but switched to Saitek at some point for some long...
Getting intimate with FSUIPC4 and Lua scripts will unlock a world of possibilities relating to control assignments.
I have dual Saitek throttle quads, 6 double throw switches, but I have them assigned using 'conditional' coding such
that each of my switches has up to 10 different controls...
L:Variables (local variables) The L:Vars used in the code for a given aircraft can be obtained using FSUIPC4 and the "List local panel variables" control. This will dump all the L:Vars used to the FSUIPC4.log file.
You can also use a debug feature of FSUIPC4 to display L:Vars when they are...
I created a smoke gauge some time ago for the A2A P-51D. Here is the link to download
the zip'd packaged from 4shared. I apologize for using 4shared with it's multiple 'spam' "Download" buttons
but I'm traveling and don't have other options at the moment...
As I mentioned way up near the start of this thread, most MP servers disable AI traffic automatically to prevent overloading the server and taking space that should be used by MP aircraft.
As Bob mentioned, I thought we were dealing with MP aircraft in a session. Not AI or a mix of AI and MP...
From my experience in Multiplayer with the Acceleration radar gauge and several other
derivations of it...the Raytheon ANR-75 and the A2A 'maps' , etc I have found that upon
entering a MP session I see ALL the MP aircraft currently in the session based upon the
ObjectLayerDetailVehicles value I...