Thanks for your speedy reply Arno!
Pressing the convert button was the last event from me.
Re the decision to move From Gmax to either Blender or sketchup :
I wasn't a pointing a finger at GMAX as causing any problems thoough since it's been 10 years, since I used it, I'm not sure the FSx...
Hey Arno, I am trying to get a proper elevation for a model I did 10 years ago for fs9-fsx->P3d. I am getting the following error with the "latest Dev Version"
It works fine in all three thanks to you, but Now I am trying to change the height and export so fs2Xplane can render it and properly...
I love ADE!!! Finally Re-installing the latest version after TOTAL UPGRADE of Hardware,OS,P3d,
And FS9(for airport import into P3d because
has such an outmoded database!!!
after copying Prokey files to the plugins folder, I get the following ADE crash message.
Initially, I thought that ADE required the installation directory to be in C:,because it was crashing in my FS 9/add-ons/airport design editor folder.
I uninstalled, and put it into the default C drive...
...not just nice...
Incredible work Jim!
.....I am still struggling with my lil stinking creek area
....so much to do, so much to learn....
you seem to know your way around textures...would you mind looking at the farmhouse composite and tell me why the barn is blue in , my P3dv2.3 and in...
Thanks so much for the quick reply, but what could be causing my runway to be floating at 1018 feet? I deleted the previous runway and redid it and it's the same thing here's a picture
Sorry instead of 2018 feet I meant 1018 feet as you can see the polygon for the airport background is set at...
Hoping to get an answer for tomorrows edit. I have an airport that is a derivation of my original K69 seen here-> ... the problem is that the new airport, ground poly and runway are all set at 995 feet.
The runway shows up at 2018 feet!!
Could someone try out my scratch re-do...
Here's the weird thing,
I have converted virtually all of the models that you see here, in p3Dv1.4, into FSX .bgls in the convert & place wizard of modelConverterX, DEV version.
None of them are we're converted P3D V2 and yet all of them show up MY P3dv2.2. The reason why I did not use the...